decode: proto 302 · 2185 stat syncs · 838 zone events · 804 soldier mappings · 5.59s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LordZebbington | 1132▲ +50 | 177 | 87 | 0 | 8 | 5 | 4.32 | 2 | 9808 |
| mrquack123 | 1635▼ -46 | 124 | 50 | 3 | 3 | 3 | 6.89 | 1 | 7777 |
| LikeeBert (AI) | — | 26 | 17 | 0 | 10 | 4 | 1.18 | 1 | 2493 |
| ENY20363 (AI) | — | 28 | 19 | 1 | 4 | 5 | 1.17 | 0 | 2189 |
| Squirmonik (AI) | — | 16 | 9 | 0 | 0 | 5 | 0.53 | 3 | 2074 |
| wsxta92fh (AI) | — | 14 | 8 | 0 | 2 | 5 | 0.44 | 3 | 1969 |
| MilsenDingy (AI) | — | 20 | 12 | 0 | 2 | 4 | 0.91 | 2 | 1869 |
| Thundenix (AI) | — | 15 | 7 | 0 | 6 | 5 | 0.54 | 2 | 1808 |
| JopeMN (AI) | — | 25 | 13 | 0 | 0 | 8 | 0.60 | 1 | 1789 |
| aigingthemust (AI) | — | 18 | 12 | 0 | 0 | 5 | 0.64 | 0 | 1254 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KuGu_Jiao | 1408▲ +4 | 114 | 25 | 1 | 23 | 10 | 2.28 | 0 | 5378 |
| manijahaldo (AI) | — | 25 | 12 | 1 | 8 | 7 | 0.61 | 0 | 1624 |
| Unnicolas4500 (AI) | — | 24 | 13 | 0 | 4 | 8 | 0.55 | 0 | 1362 |
| Peaty39711 (AI) | — | 14 | 6 | 0 | 20 | 8 | 0.33 | 0 | 1348 |
| NotorTortoto (AI) | — | 18 | 8 | 0 | 8 | 8 | 0.41 | 0 | 1148 |
| hangaviet89919 (AI) | — | 14 | 5 | 0 | 14 | 11 | 0.24 | 0 | 1068 |
| Banan48440 (AI) | — | 16 | 12 | 0 | 4 | 6 | 0.40 | 0 | 1063 |
| No50016 (AI) | — | 22 | 9 | 0 | 0 | 11 | 0.33 | 0 | 1034 |
| Pollaji (AI) | — | 16 | 12 | 0 | 0 | 8 | 0.39 | 0 | 990 |
| Sc0t (AI) | — | 21 | 7 | 0 | 0 | 8 | 0.54 | 0 | 898 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:14 | sector_1_b | Japan | 5 | LordZebbington, Squirmonik, MilsenDingy |
| 7:45 | sector_2_b | Japan | 11 | mrquack123, wsxta92fh, Squirmonik, LikeeBert, MilsenDingy |
| 11:09 | sector_3_a | Japan | 4 | wsxta92fh, Thundenix |
| 14:29 | sector_4_c | Japan | 4 | Thundenix |
| 17:38 | sector_5_b | Japan | 11 | LordZebbington, wsxta92fh, Squirmonik, JopeMN |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.