decode: proto 302 · 1985 stat syncs · 752 zone events · 794 soldier mappings · 5.55s · game 0.7.4.72
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 赵大仙 | 1639▲ +7 | 154 | 45 | 1 | 15 | 9 | 3.28 | 0 | 7389 |
| _GRANDER_ | 1374▲ +3 | 129 | 19 | 0 | 7 | 2 | 8.60 | 0 | 5084 |
| M_Kasunic94@psn | 592▼ -29 | 45 | 18 | 1 | 36 | 4 | 1.96 | 0 | 3589 |
| nikitagolubkov39 | 806▼ -194 | 64 | 37 | 0 | 2 | 1 | 9.14 | 0 | 3385 |
| Yuudachi_03 | 1106▼ -80 | 33 | 21 | 1 | 9 | 2 | 2.54 | 0 | 2577 |
| tideyboy (AI) | — | 13 | 13 | 0 | 18 | 6 | 0.35 | 0 | 1458 |
| WeeeniceM (AI) | — | 19 | 11 | 1 | 0 | 6 | 0.63 | 0 | 1245 |
| Handvic (AI) | — | 15 | 14 | 0 | 8 | 5 | 0.50 | 0 | 1006 |
| ishantoss05 (AI) | — | 12 | 8 | 0 | 0 | 6 | 0.40 | 0 | 745 |
| Fuk36270 (AI) | — | 10 | 4 | 0 | 0 | 7 | 0.27 | 0 | 424 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 전두광의신나는반란 | 1122▲ +130 | 73 | 58 | 3 | 11 | 3 | 4.87 | 0 | 5497 |
| Gendo_Ikari07 | 1346▼ -5 | 80 | 43 | 1 | 0 | 5 | 2.76 | 0 | 4900 |
| BoyaPageman12 (AI) | — | 16 | 15 | 0 | 34 | 11 | 0.28 | 0 | 2254 |
| Reaper (AI) | — | 10 | 8 | 0 | 34 | 11 | 0.16 | 0 | 1938 |
| brophon35022 (AI) | — | 13 | 12 | 0 | 12 | 11 | 0.20 | 0 | 1269 |
| BigManMan (AI) | — | 8 | 8 | 0 | 2 | 9 | 0.15 | 0 | 774 |
| LiumaSmy (AI) | — | 11 | 5 | 0 | 0 | 10 | 0.21 | 0 | 630 |
| Tenko12049 (AI) | — | 10 | 7 | 0 | 0 | 10 | 0.17 | 0 | 615 |
| Time52 (AI) | — | 9 | 5 | 0 | 0 | 10 | 0.18 | 0 | 555 |
| 9hgeco2dz (AI) ✗ | — | 35 | 0 | 1 | 0 | 0 | 0.69 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.