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every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-17 08:22start (UTC)
10:56length
363kills
Team 1winner

decode: proto 304 · 1203 stat syncs · 434 zone events · 447 soldier mappings · 1.63s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
M9195605461347▼ -046271019.2003810
N1tr4#1828▲ +534200014.8622815
EmoVibe1059▲ +13452500011.2512720
Venden_Vollmont568▼ -57381700038.0002280
Firecome (AI)1680421.4521774
keitmy (AI)1380021.1811610
Skinziction (AI)1360021.1821538
Bazzi79348 (AI)420620.401868
sab001 (AI)930020.690539
IceColdaGam992▼ -315400007.7110

Team 2 (13)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
pickyaien12 (AI)111101050.3701064
VivaEastLao 400▲ +1501460014.670710
liangerdornal10 (AI)960060.230705
reaharco (AI)5101230.290628
sasharaporri (AI)940060.260605
thegamertrice (AI)640250.220584
g7jd1f9g8d (AI)970060.260540
TepenPostin1947 (AI)730440.320464
Wallen56563 (AI)310480.070304
Brathataus (AI)220020.170140
madirtox9 (AI)220010.330120
sorahune2000 400▲ +150100011.00045
PAKoBAP 816▼ -34000020.00020

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
3:42sector_3_cTeam 13N1tr4#1, IceColdaGam, Bazzi79348
7:46sector_4_aTeam 15keitmy, Skinziction, Firecome
10:47sector_5_aTeam 112N1tr4#1, EmoVibe, Skinziction, Firecome
1–3 of 3 captures
per page

All decoded stats (275 values) — raw JSON

1–23 of 23 players
per page
Playerbattle_score battle_timefriendly_fire_squad_spawnsdeathskillskills_by_playerkills_while_attacking_pointsquad_deathsbest_possessed_infantry_killstreakassistsengineer_building_usageengineer_rally_point_usagepoints_capturedbest_killstreak_semiautobest_possessed_infantry_killstreak_10kills_by_rifle_kindsemiauto_killsbest_killstreak_riflefortification_destoyedheadshotskills_by_sniper_kindkills_using_aircraftlong_range_killsrifle_killsaircraft_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_pistolbest_killstreak_submachine_gunfirst_bloodgrenade_killsinfantry_rocket_killsinfantry_squad_wipeoutkills_by_medic_kindkills_by_pilot_assaulter_kindkills_by_pilot_fighter_kindkills_by_radioman_kindkills_by_tanker_kindkills_using_tankpistol_killsplane_kills_by_pilot_assaulter_kindsubmachine_gun_kills
TOTAL238839771813542962341636294532121127143971202175733162012222101215210321138382110
M91956054638105902546452711271311439132912215321
N1tr4#128155962734322012353241124623101010
EmoVibe272060814454425186143111431134522
Venden_Vollmont22806081383817323838
Firecome (AI)17745343111698255222
keitmy (AI)161055431113682342
Skinziction (AI)153854631113562132
pickyaien12 (AI)10644786301181153155
Bazzi79348 (AI)868548310422211331
VivaEastLao7101671314136113111311111112211
liangerdornal10 (AI)705469739946623
reaharco (AI)62829641752131166
sasharaporri (AI)605463734954621
thegamertrice (AI)5844766276245111
g7jd1f9g8d (AI)540475735957623
sab001 (AI)5395513139532361
TepenPostin1947 (AI)46451152275341122
Wallen56563 (AI)30442594531181222
Brathataus (AI)140142312212211
madirtox9 (AI)120492621211
sorahune2000453131111111
PAKoBAP203722112
IceColdaGam
1–23 of 23 players
per page

Weapon breakdown

1–25 of 102 weapon rows1235next ›
per page
Player WeaponKills
environment / unattributed1
Bazzi79348Sks 444
BrathatausArisaka Type 38 Carbine2
EmoVibeSniper Svt 3832
EmoVibeSvt 3811
EmoVibeTk 262
FirecomeMosin M91 306
FirecomeFedorov Rifle 5 Rounds4
FirecomePps 423
FirecomeMadsen1
FirecomeMosin M381
FirecomeWinchester 18951
IceColdaGamPpsh 41 Box31
IceColdaGamSniper Svt 3811
IceColdaGamMp 28 Jp4
IceColdaGamSvt 383
IceColdaGamNambu Type 97 Lmg2
IceColdaGamArtillery1
IceColdaGamExplosion Pack1
IceColdaGamTkb 3361
M919560546Su Fab10016
M919560546Su Rbs13215
M919560546Mosin M91 30 Vpgs9
M919560546Sks 443
M919560546Vpgs 413
1–25 of 102 weapon rows1235next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.