decode: proto 304 · 2048 stat syncs · 378 zone events · 815 soldier mappings · 6.76s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Elegonhst | — | 74 | 36 | 0 | 6 | 11 | 0.94 | 1 | 3908 |
| MateuszAnkylo0 | — | 42 | 11 | 2 | 33 | 10 | 0.70 | 1 | 3632 |
| Harold_Fire5@psn | — | 34 | 17 | 3 | 0 | 11 | 0.87 | 0 | 2725 |
| Q_XX-H_E_L_L_v69@psn | — | 31 | 25 | 1 | 0 | 10 | 0.60 | 0 | 2280 |
| RobbeS-winters@psn | — | 36 | 20 | 1 | 0 | 8 | 1.00 | 0 | 2247 |
| gotexems2004x (AI) | — | 7 | 3 | 0 | 34 | 9 | 0.15 | 0 | 1514 |
| utar1979 | — | 26 | 9 | 0 | 0 | 11 | 0.43 | 0 | 1120 |
| Player7639 (AI) | — | 1 | 0 | 0 | 18 | 7 | 0.03 | 0 | 708 |
| MaxFox4747@live | — | 14 | 8 | 0 | 0 | 7 | 0.41 | 0 | 660 |
| napoprime@psn ✗ | — | 7 | 2 | 0 | 0 | 11 | 0.17 | 1 | 621 |
| ton446 ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 60 |
| Arizo_07 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DenVipers | — | 69 | 14 | 4 | 15 | 4 | 3.14 | 0 | 5179 |
| Driver1988 | — | 71 | 15 | 1 | 55 | 7 | 1.87 | 0 | 4984 |
| nechteny_cze | — | 77 | 6 | 3 | 0 | 5 | 3.08 | 0 | 3870 |
| 絕世の超兇丁真雪豹 | — | 69 | 28 | 0 | 0 | 4 | 2.88 | 0 | 3715 |
| pirates5773@psn | — | 75 | 25 | 0 | 0 | 8 | 1.60 | 0 | 3260 |
| baron_ghost_i | — | 29 | 5 | 2 | 4 | 5 | 1.53 | 0 | 2195 |
| Kikk_da_Rad@psn | — | 30 | 2 | 2 | 2 | 1 | 5.00 | 0 | 2040 |
| alex1324q | — | 45 | 6 | 1 | 0 | 10 | 1.32 | 0 | 1840 |
| FRA3012@live | — | 17 | 4 | 1 | 0 | 10 | 0.42 | 0 | 780 |
| resultat_depasse@psn ✗ | — | 4 | 2 | 0 | 0 | 4 | 0.27 | 0 | 195 |
| Stiller53036 (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.17 | 0 | 60 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:42 | sector_1_c | Axis | 5 | napoprime@psn, Elegonhst, MateuszAnkylo0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.