decode: proto 304 · 2556 stat syncs · 1128 zone events · 991 soldier mappings · 6.25s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jack99999985299@live | 1783▲ +12 | 183 | 129 | 0 | 20 | 12 | 2.51 | 2 | 11791 |
| furykon59@psn | 603▼ -8 | 124 | 75 | 2 | 1 | 13 | 1.48 | 2 | 7274 |
| AwolVec@live | 400 | 29 | 7 | 0 | 32 | 1 | 2.64 | 0 | 1993 |
| Charemi (AI) | — | 20 | 11 | 1 | 12 | 8 | 0.48 | 0 | 1898 |
| Silnson312 (AI) | — | 18 | 9 | 1 | 4 | 7 | 0.49 | 1 | 1889 |
| RaweB5011 (AI) | — | 23 | 15 | 3 | 0 | 9 | 0.52 | 0 | 1804 |
| jencinh666 (AI) | — | 17 | 11 | 2 | 0 | 15 | 0.24 | 0 | 1799 |
| Wcgtork (AI) | — | 20 | 12 | 0 | 0 | 9 | 0.45 | 0 | 1390 |
| fookeyyy (AI) | — | 7 | 4 | 0 | 2 | 3 | 0.41 | 0 | 758 |
| VooTthack (AI) | — | 7 | 4 | 0 | 0 | 6 | 0.20 | 0 | 589 |
| VloodyPump (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SSU_1487@psn | 1442▲ +14 | 123 | 36 | 2 | 41 | 14 | 2.02 | 0 | 7678 |
| Bobchicken_@psn | 1593▲ +4 | 113 | 46 | 4 | 29 | 6 | 3.77 | 0 | 6332 |
| tupukka111@psn | 1080▼ -17 | 75 | 23 | 2 | 0 | 6 | 2.21 | 0 | 3768 |
| Crazzy57681 (AI) | — | 26 | 14 | 0 | 0 | 9 | 0.55 | 0 | 1404 |
| MagicxPL (AI) | — | 25 | 12 | 0 | 0 | 7 | 0.60 | 0 | 1345 |
| Ncude (AI) | — | 24 | 12 | 0 | 6 | 7 | 0.62 | 0 | 1238 |
| Casanin97590 (AI) | — | 19 | 2 | 1 | 2 | 9 | 0.37 | 0 | 1128 |
| Nagicx50980 (AI) | — | 20 | 4 | 0 | 0 | 8 | 0.43 | 0 | 985 |
| Gametalis (AI) | — | 20 | 5 | 0 | 0 | 10 | 0.38 | 0 | 913 |
| ziumin9618 (AI) | — | 5 | 4 | 0 | 0 | 8 | 0.12 | 0 | 338 |
| ahearcom000 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Crazyut (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:48 | sector_1_b | Japan | 5 | Jack99999985299@live, Silnson312, furykon59@psn |
| 8:35 | sector_2_b | Japan | 5 | Jack99999985299@live, furykon59@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.