decode: proto 304 · 2237 stat syncs · 554 zone events · 830 soldier mappings · 6.77s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ISYSYDILVAS | 1231▲ +91 | 55 | 23 | 3 | 1 | 11 | 1.17 | 1 | 3683 |
| patryk0025 | 1234▲ +169 | 53 | 21 | 2 | 1 | 10 | 0.87 | 1 | 3289 |
| wezzek | 1645▲ +6 | 29 | 10 | 3 | 19 | 10 | 0.81 | 0 | 2901 |
| Ozzyozz | 413▲ +1 | 24 | 11 | 0 | 13 | 12 | 0.38 | 1 | 2817 |
| nikkkii888 | 1566▲ +22 | 41 | 14 | 1 | 6 | 4 | 2.16 | 0 | 2729 |
| galandlc | 656▼ -25 | 37 | 14 | 0 | 0 | 13 | 0.55 | 0 | 2186 |
| TeaFern | 802▼ -16 | 15 | 10 | 0 | 0 | 14 | 0.20 | 1 | 1190 |
| Epa_Emil ✗ | 698▼ -2 | 22 | 14 | 0 | 0 | 6 | 0.69 | 0 | 1170 |
| makonsvy#1 | 557▼ -19 | 7 | 3 | 0 | 0 | 11 | 0.17 | 0 | 530 |
| TTTCartono (AI) | — | 4 | 0 | 0 | 0 | 3 | 0.29 | 0 | 120 |
| nightspytroni1 | 1032▲ +25 | 13 | 0 | 0 | 0 | 0 | 0.45 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GER_Vadimka | 1994▲ +7 | 72 | 21 | 4 | 12 | 10 | 1.31 | 0 | 4509 |
| Ursus__ | 1125▲ +8 | 71 | 2 | 4 | 0 | 7 | 2.54 | 0 | 4280 |
| _SLY_Fox_ | 1254▲ +2 | 68 | 9 | 2 | 0 | 4 | 3.58 | 0 | 3780 |
| bob0110dave | 1271▼ -1 | 58 | 13 | 1 | 44 | 4 | 2.52 | 0 | 3474 |
| Ni_Khrom | 1758▲ +10 | 59 | 22 | 1 | 9 | 9 | 1.26 | 0 | 3263 |
| Ermolaevec | 1752▼ -5 | 46 | 17 | 0 | 16 | 8 | 1.28 | 0 | 2758 |
| alalilogen@psn | 400 | 36 | 8 | 2 | 0 | 8 | 0.77 | 0 | 1750 |
| Bentla321 ✗ | 402▼ -206 | 30 | 7 | 0 | 9 | 4 | 1.50 | 0 | 1286 |
| BelArtt6620@live | 400 | 29 | 0 | 0 | 1 | 3 | 2.42 | 0 | 914 |
| LC20210813 | 430▼ -63 | 10 | 0 | 0 | 0 | 0 | 2.50 | 0 | 710 |
| juliocat (AI) | — | 3 | 2 | 0 | 0 | 3 | 0.18 | 0 | 162 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:32 | sector_1_b | Axis | 4 | Ozzyozz, patryk0025, ISYSYDILVAS, TeaFern |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.