decode: proto 304 · 1509 stat syncs · 0 zone events · 632 soldier mappings · 3.35s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fkhan08@live | 888▲ +27 | 115 | 86 | 2 | 12 | 5 | 3.19 | 0 | 7895 |
| seasonal_uncle4@psn | 574▼ -11 | 108 | 57 | 0 | 0 | 0 | 108.00 | 0 | 6820 |
| astonbt (AI) | — | 25 | 12 | 0 | 0 | 6 | 0.78 | 0 | 2181 |
| Breaky (AI) | — | 24 | 10 | 0 | 0 | 3 | 1.20 | 0 | 1912 |
| ReteBonce (AI) | — | 23 | 11 | 0 | 2 | 4 | 0.96 | 0 | 1399 |
| Choper (AI) | — | 18 | 10 | 0 | 2 | 4 | 0.90 | 0 | 1382 |
| Samiry3 (AI) | — | 21 | 6 | 0 | 2 | 5 | 0.70 | 0 | 1284 |
| Getjare (AI) | — | 15 | 5 | 1 | 4 | 2 | 1.07 | 0 | 1159 |
| forist (AI) | — | 10 | 1 | 0 | 4 | 2 | 0.83 | 0 | 954 |
| Polisand27999 (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.12 | 0 | 223 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| FoxbatCaptain@live | 1075▼ -26 | 47 | 32 | 0 | 18 | 6 | 1.31 | 0 | 2818 |
| voiztay (AI) | — | 12 | 8 | 0 | 28 | 8 | 0.24 | 0 | 1648 |
| starmastard (AI) | — | 18 | 14 | 0 | 0 | 3 | 1.20 | 0 | 1360 |
| zdyx48796 (AI) | — | 7 | 4 | 0 | 28 | 5 | 0.24 | 0 | 1348 |
| jojevigin (AI) | — | 17 | 12 | 0 | 2 | 4 | 0.59 | 0 | 1142 |
| GhostDrifre (AI) | — | 22 | 5 | 0 | 4 | 7 | 0.61 | 0 | 1058 |
| Naugone (AI) | — | 20 | 8 | 0 | 0 | 9 | 0.38 | 0 | 900 |
| spumilbil (AI) | — | 15 | 11 | 0 | 0 | 7 | 0.43 | 0 | 818 |
| DanGamingPsych (AI) | — | 15 | 11 | 0 | 0 | 7 | 0.34 | 0 | 810 |
| keape123 (AI) | — | 12 | 6 | 0 | 0 | 7 | 0.32 | 0 | 680 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:46 | sector_1 | Japan | 0 | |
| 3:14 | sector_1 | Japan | 0 | |
| 9:01 | sector_2 | Japan | 0 | |
| 11:45 | sector_2 | Japan | 0 | |
| 15:48 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.