decode: proto 304 · 1622 stat syncs · 396 zone events · 646 soldier mappings · 3.12s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ARAKINTB | 1265▲ +16 | 148 | 17 | 2 | 1 | 3 | 11.38 | 0 | 6390 |
| LOSNANO4747@psn | 1148▼ -10 | 88 | 5 | 0 | 0 | 4 | 4.19 | 0 | 3910 |
| sergiusz2002 | 597▲ +0 | 94 | 6 | 0 | 1 | 1 | 15.67 | 0 | 3836 |
| NicolasCage#7 | 953▲ +2 | 52 | 20 | 0 | 24 | 1 | 7.43 | 0 | 2749 |
| gúgcjkjnaksndiwu | 400 | 26 | 1 | 0 | 16 | 0 | 26.00 | 0 | 1352 |
| hrf1a6psb6 (AI) | — | 20 | 9 | 0 | 8 | 3 | 1.33 | 0 | 1324 |
| ye67kn93mr (AI) | — | 18 | 5 | 1 | 6 | 3 | 1.20 | 0 | 1218 |
| MissetB660 (AI) | — | 14 | 4 | 0 | 0 | 2 | 1.27 | 0 | 680 |
| Anomi (AI) | — | 10 | 0 | 0 | 2 | 1 | 1.11 | 0 | 402 |
| Phanxon (AI) | — | 9 | 2 | 0 | 0 | 3 | 0.50 | 0 | 390 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IbiszBoY | 785▲ +28 | 12 | 9 | 0 | 56 | 7 | 0.24 | 0 | 2315 |
| Vockstronation (AI) | — | 11 | 7 | 0 | 20 | 12 | 0.16 | 0 | 1354 |
| Alistey (AI) | — | 18 | 10 | 0 | 4 | 2 | 1.29 | 0 | 1214 |
| THBLLMUT420D (AI) | — | 10 | 6 | 0 | 18 | 9 | 0.19 | 0 | 1114 |
| ChanDaniis (AI) | — | 16 | 11 | 0 | 0 | 11 | 0.28 | 0 | 854 |
| gaterbaks33 (AI) | — | 7 | 3 | 2 | 0 | 10 | 0.13 | 0 | 851 |
| IceKoldz ✗ | 400▲ +103 | 6 | 1 | 0 | 12 | 1 | 1.20 | 0 | 629 |
| Iasuang41816 (AI) | — | 10 | 3 | 0 | 2 | 10 | 0.18 | 0 | 584 |
| Foxtain2nes6366 (AI) | — | 10 | 6 | 0 | 0 | 10 | 0.16 | 0 | 494 |
| d1n0n846 (AI) | — | 7 | 1 | 0 | 0 | 6 | 0.19 | 0 | 415 |
| Ayoub-Libby@psn ✗ | 656▼ -16 | 2 | 1 | 0 | 0 | 6 | 0.09 | 0 | 90 |
| senyace (AI) | — | 1 | 1 | 0 | 0 | 1 | 0.20 | 0 | 90 |
| ThreeHandredBaks ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.