ENLISTED ROLL CALL

every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-17 10:07start (UTC)
14:11length
549kills
Team 1winner

decode: proto 304 · 1657 stat syncs · 320 zone events · 602 soldier mappings · 2.69s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Жмэнька1802▲ +15106631058.8316130
DasWoj@live1022▼ -7872610114.5005015
AJLee319400401910040.0002765
d5aado30615 (AI)2990041.1632549
thiperrahudo13 (AI)13802040.7222519
Puljur (AI)22100431.0022089
bearfray (AI)22140031.1012020
Lemon68139 (AI)2180650.7201634
PhieskaScherd (AI)920050.331790
GodyCank (AI)1130440.520584

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
PCCC (AI)261302070.6501994
jotelamanling (AI)251201460.7601782
dayu110794 (AI)2670660.6801429
HodomSome (AI)16701670.4601409
bouirt (AI)21151070.5801379
panskit2004 (AI)7202260.2001304
BrawnyEgg7550@live649▼ -2726120270.8401268
cooped223 (AI)1780080.320860
Troste083 (AI)630070.150520
PlangRo (AI)920040.390370

Captures

1–3 of 3 captures
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Time ZoneTeamSoldiersCredited players
4:46sector_3_aTeam 14d5aado30615, thiperrahudo13
9:43sector_2_aTeam 120d5aado30615, PhieskaScherd, thiperrahudo13, Puljur, bearfray
14:02sector_1_aTeam 18Жмэнька, d5aado30615, Puljur
1–3 of 3 captures
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All decoded stats (274 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointassistsbest_possessed_infantry_killstreakdeathssquad_deathsengineer_building_usageengineer_rally_point_usagepoints_capturedlong_range_killstank_killsbest_killstreak_semiautoheadshotskills_by_tanker_kindkills_using_tanksemiauto_killsbest_killstreak_riflebest_killstreak_submachine_gunfortification_destoyedinfantry_squad_wipeoutkills_by_engineer_kindrifle_killssubmachine_gun_killstank_kills_by_tanker_kindbest_killstreak_grenadebest_killstreak_machine_gunbest_possessed_infantry_killstreak_10first_bloodfortification_builtgrenade_killskills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_buildingskills_by_partisan_kindkills_by_rifle_kindkills_by_saboteur_kindlauncher_killsmachine_gun_killstank_kills_by_saboteur_kind
TOTAL384101380911653936624368715449956561144164213112520534421612932411124516135155411
Жмэнька61307406106104639231251153154282108741141635551
DasWoj@live501577428786265261127857926261
AJLee3192765805140401931404021
d5aado30615 (AI)2549707529119842543
thiperrahudo13 (AI)2519717413683318410102
Puljur (AI)208971942271023223222
bearfray (AI)2020705422914222032
PCCC (AI)19946468261413340710101
jotelamanling (AI)1782658725101283336771
Lemon68139 (AI)163466262113863295331
dayu110794 (AI)1429652726873238633
HodomSome (AI)14096438166712357881
bouirt (AI)1379672721915253671
panskit2004 (AI)13046457722113561111
BrawnyEgg7550@live1268705826171216317194661311421251141
cooped223 (AI)8606239175841538
PhieskaScherd (AI)79064869325127511
GodyCank (AI)584712511631321422
Troste083 (AI)520665762321407
PlangRo (AI)370711598223234
1–20 of 20 players
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Weapon breakdown

1–25 of 138 weapon rows1236next ›
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Player WeaponKills
environment / unattributed1
AJLee31976Mm L1139
AJLee3197 62Mm Dt2
BrawnyEgg7550@liveType Ko Rifle13
BrawnyEgg7550@live7 7Mm Type 975
BrawnyEgg7550@liveType 97 Antitank Canon4
BrawnyEgg7550@liveArisaka Type 38 Carbine2
BrawnyEgg7550@live37Mm Type11
BrawnyEgg7550@liveNi 05 Lunge Mine1
BrawnyEgg7550@liveStationary Type 92 Hmg1
DasWoj@live76Mm L1157
DasWoj@live7 62Mm Dt23
DasWoj@liveBerezin Smg4
DasWoj@livePpsh 41 Box2
DasWoj@liveSvt 382
GodyCankMosin M444
GodyCankMadsen3
GodyCankFedorov Rifle 5 Rounds2
GodyCankMosin M19071
GodyCankMosin M91 301
HodomSomeArtillery7
HodomSomeNambu Type 97 Lmg3
HodomSomeType 100 Paratrooper Smg3
HodomSomeType 100 Smg Early2
HodomSomeExplosion Pack1
1–25 of 138 weapon rows1236next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.