decode: proto 304 · 2180 stat syncs · 582 zone events · 851 soldier mappings · 6.93s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 哈基咪会梦见曼波吗 | 1311▼ -3 | 42 | 23 | 11 | 0 | 12 | 1.00 | 0 | 6516 |
| ddd_963 | 1643▲ +27 | 70 | 40 | 2 | 41 | 5 | 1.79 | 1 | 5716 |
| dark3324#1 | 400 | 32 | 13 | 2 | 4 | 14 | 0.45 | 0 | 2470 |
| BWD一坨稀史 | 1008▲ +8 | 42 | 10 | 1 | 5 | 10 | 0.75 | 0 | 2369 |
| Davey#22 | 960▲ +5 | 30 | 15 | 1 | 0 | 5 | 1.58 | 0 | 2120 |
| bezdari59 | 1352▼ -15 | 36 | 10 | 0 | 0 | 11 | 0.64 | 0 | 1740 |
| benn-ka | 828▼ -12 | 29 | 14 | 0 | 0 | 10 | 0.69 | 0 | 1450 |
| TEKI56 ✗ | 578▼ -38 | 14 | 5 | 0 | 1 | 8 | 0.33 | 0 | 979 |
| Balandis#1 | 766▼ -16 | 18 | 4 | 0 | 0 | 7 | 0.53 | 0 | 710 |
| mike15 (AI) | — | 11 | 5 | 0 | 0 | 9 | 0.21 | 0 | 514 |
| ghtwsm1er4e (AI) | — | 3 | 2 | 0 | 0 | 1 | 0.43 | 0 | 170 |
| Rabotractor ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fudo_katashi | 1250▲ +22 | 128 | 3 | 9 | 0 | 8 | 4.00 | 0 | 7725 |
| mmmrrrz34 | 1790▲ +8 | 40 | 2 | 8 | 0 | 7 | 1.48 | 0 | 4835 |
| 送只余给你 | 1672▲ +14 | 85 | 2 | 1 | 30 | 8 | 1.85 | 0 | 3964 |
| NagibatoR_228 | 849▲ +1 | 42 | 12 | 0 | 83 | 3 | 2.00 | 0 | 3369 |
| _FroglingKermit_ | 1248▲ +11 | 35 | 16 | 2 | 0 | 3 | 2.33 | 0 | 2340 |
| jar3av | 947▲ +25 | 46 | 0 | 3 | 0 | 9 | 0.92 | 0 | 2125 |
| Last-panzer | 457▼ -8 | 36 | 1 | 0 | 0 | 8 | 1.00 | 0 | 1455 |
| iako#2 | 1143▼ -10 | 23 | 13 | 0 | 6 | 6 | 0.59 | 0 | 1388 |
| Ksenia_L ✗ | 1240▼ -32 | 1 | 0 | 0 | 14 | 2 | 0.10 | 0 | 622 |
| minatoro600 (AI) | — | 7 | 4 | 0 | 6 | 5 | 0.26 | 0 | 548 |
| aldornarro71434 (AI) | — | 6 | 2 | 0 | 0 | 3 | 0.30 | 0 | 240 |
| serial_crumb52@psn ✗ | — | 2 | 2 | 0 | 0 | 2 | 0.22 | 0 | 120 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:03 | sector_1_a | Axis | 3 | ddd_963 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.