decode: proto 304 · 1916 stat syncs · 0 zone events · 729 soldier mappings · 4.81s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| рыжийкотверный | 686▲ +18 | 45 | 13 | 7 | 2 | 9 | 1.18 | 0 | 4374 |
| Samsanhwa | 1658▲ +31 | 68 | 8 | 2 | 16 | 7 | 1.70 | 0 | 4094 |
| KonSan0603 | 1846▲ +23 | 65 | 12 | 0 | 14 | 7 | 1.59 | 0 | 2942 |
| musensi205 | 1286▲ +28 | 31 | 11 | 1 | 19 | 7 | 0.69 | 0 | 2692 |
| shiro_dai_fuku | 557▲ +41 | 38 | 6 | 3 | 1 | 5 | 1.58 | 0 | 2625 |
| XeonMastered | 1213▲ +24 | 24 | 6 | 1 | 7 | 4 | 0.89 | 0 | 1694 |
| myxa75@live | 400 | 28 | 5 | 0 | 0 | 5 | 1.12 | 0 | 1615 |
| Rainold99 | 433▼ -20 | 12 | 7 | 1 | 4 | 9 | 0.52 | 0 | 1578 |
| voin_233 | 400 | 22 | 2 | 0 | 0 | 3 | 1.38 | 0 | 790 |
| GhostKamp | 1129▼ -10 | 47 | 0 | 0 | 0 | 0 | 1.52 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Hatemonger2000 | 1904▲ +10 | 64 | 27 | 2 | 48 | 4 | 2.91 | 0 | 5090 |
| CynicalWaltz | 1361▼ -0 | 43 | 2 | 6 | 1 | 8 | 1.19 | 0 | 4090 |
| audgns4u | 1330▼ -28 | 35 | 7 | 4 | 1 | 11 | 0.67 | 0 | 2414 |
| dougvr4 | 1538▼ -10 | 37 | 9 | 1 | 5 | 10 | 0.76 | 0 | 2324 |
| Chronology#1 | 1135▼ -3 | 39 | 19 | 1 | 3 | 3 | 2.29 | 0 | 2088 |
| Limbossa0812 ✗ | 973▼ -30 | 13 | 6 | 1 | 3 | 3 | 1.30 | 0 | 1490 |
| ARION356KASAI | 852▼ -126 | 22 | 2 | 0 | 6 | 3 | 0.79 | 0 | 1251 |
| KillaBean (AI) | — | 14 | 4 | 0 | 12 | 9 | 0.30 | 0 | 1008 |
| Lokerskzn ✗ | 1126▼ -59 | 16 | 7 | 0 | 0 | 4 | 0.76 | 0 | 805 |
| Leopard_290 | 400 | 9 | 3 | 0 | 0 | 10 | 0.20 | 0 | 380 |
| barovic13771 (AI) | — | 6 | 2 | 0 | 0 | 6 | 0.19 | 0 | 300 |
| poomboponds (AI) | — | 3 | 1 | 0 | 0 | 5 | 0.12 | 0 | 205 |
| frothy-inkling84@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.