decode: proto 304 · 1659 stat syncs · 0 zone events · 633 soldier mappings · 3.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| aimbotPozitivch | 1067▲ +67 | 35 | 31 | 0 | 0 | 10 | 0.50 | 0 | 2856 |
| roxmans | 1148▲ +10 | 28 | 26 | 2 | 6 | 6 | 0.97 | 0 | 2553 |
| mettafill ✗ | 721▼ -129 | 32 | 26 | 0 | 21 | 12 | 0.44 | 0 | 2522 |
| sa_simon_andrei | 994▲ +5 | 29 | 20 | 0 | 0 | 7 | 0.67 | 0 | 1932 |
| шедовт | 1017▲ +17 | 24 | 17 | 0 | 0 | 11 | 0.69 | 0 | 1480 |
| Ackerman88986 | 437▼ -21 | 27 | 6 | 0 | 0 | 5 | 1.42 | 0 | 1000 |
| lean-carton09@psn | 884▼ -116 | 9 | 7 | 0 | 0 | 9 | 0.28 | 0 | 495 |
| Kirill170220001 | 400 | 6 | 6 | 0 | 0 | 11 | 0.21 | 0 | 425 |
| Zetzer (AI) | — | 4 | 4 | 0 | 0 | 7 | 0.11 | 0 | 280 |
| beefy_puree02@psn ✗ | 400▲ +150 | 2 | 2 | 0 | 0 | 4 | 0.12 | 0 | 120 |
| ticklish_road80@psn ✗ | 743▼ -90 | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 0 |
| Istecercas18811 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BILI呆呆梦貘兽520 | 1919▲ +4 | 111 | 34 | 2 | 4 | 6 | 3.26 | 0 | 5315 |
| MAXIMILYANCHIK20 | 1075▲ +14 | 41 | 14 | 0 | 0 | 5 | 2.16 | 0 | 1961 |
| Najmanztwitter | 915▲ +44 | 44 | 17 | 0 | 0 | 4 | 1.52 | 0 | 1910 |
| brdo_miner | 737▲ +2 | 13 | 5 | 2 | 0 | 4 | 0.54 | 0 | 1735 |
| tetris0101 | 997▼ -3 | 19 | 4 | 0 | 0 | 4 | 1.06 | 0 | 1665 |
| Mannschafter | 1324▲ +34 | 30 | 11 | 0 | 16 | 2 | 3.00 | 0 | 1646 |
| Vaidas7372@live | 462▲ +51 | 22 | 3 | 0 | 17 | 2 | 1.83 | 0 | 1440 |
| StevonS2414534 | 976▼ -24 | 24 | 10 | 0 | 0 | 4 | 1.33 | 0 | 1110 |
| profedaheddot (AI) | — | 5 | 1 | 0 | 10 | 4 | 0.21 | 0 | 538 |
| martin23537 | 943▼ -57 | 75 | 0 | 0 | 0 | 0 | 8.33 | 0 | 0 |
| MisterVerk ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:36 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.