decode: proto 304 · 2295 stat syncs · 462 zone events · 926 soldier mappings · 5.19s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sure-bravery3@psn | 1266▲ +18 | 264 | 30 | 5 | 0 | 2 | 24.00 | 0 | 13210 |
| Fubar-Snafu78@psn | 908▼ -17 | 52 | 17 | 0 | 22 | 3 | 2.74 | 0 | 3216 |
| ZYbad (AI) | — | 34 | 9 | 0 | 14 | 8 | 0.79 | 0 | 2134 |
| xXLixxxxN (AI) | — | 30 | 14 | 0 | 4 | 7 | 0.71 | 0 | 1592 |
| Leehattich (AI) | — | 23 | 14 | 0 | 12 | 7 | 0.61 | 0 | 1574 |
| Jenka87453 (AI) | — | 30 | 12 | 0 | 0 | 9 | 0.59 | 0 | 1514 |
| RedBuba (AI) | — | 31 | 15 | 0 | 0 | 9 | 0.62 | 0 | 1414 |
| Pergman (AI) | — | 25 | 12 | 0 | 4 | 8 | 0.53 | 0 | 1324 |
| KORPRITO2 (AI) | — | 21 | 4 | 0 | 4 | 7 | 0.53 | 0 | 982 |
| coclas112 (AI) | — | 10 | 3 | 0 | 4 | 4 | 0.36 | 0 | 598 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PATTYG5072@live | 1448▼ -3 | 93 | 57 | 2 | 19 | 8 | 2.11 | 0 | 6312 |
| Granda99961 (AI) | — | 35 | 27 | 0 | 38 | 11 | 0.57 | 0 | 3729 |
| Tupac3607@live | 485▼ -115 | 54 | 27 | 0 | 0 | 2 | 4.50 | 0 | 2760 |
| Pimhetter (AI) | — | 28 | 18 | 0 | 8 | 12 | 0.41 | 1 | 2389 |
| Sppm2 (AI) | — | 28 | 20 | 0 | 2 | 12 | 0.43 | 2 | 2348 |
| King63862 (AI) | — | 27 | 14 | 0 | 16 | 11 | 0.47 | 0 | 2293 |
| cascator232 (AI) | — | 26 | 15 | 0 | 0 | 9 | 0.50 | 1 | 2055 |
| Cristian61102 (AI) | — | 31 | 26 | 0 | 0 | 12 | 0.45 | 0 | 1890 |
| TheLordHell (AI) | — | 25 | 19 | 0 | 0 | 8 | 0.57 | 0 | 1670 |
| MrBoyBoy (AI) | — | 17 | 17 | 0 | 6 | 9 | 0.35 | 1 | 1634 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:31 | sector_1_a | USSR | 6 | cascator232, Pimhetter, Sppm2 |
| 8:18 | sector_2_a | USSR | 2 | Sppm2, MrBoyBoy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.