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every match, every player, every stat

Manchuria CityInvasion · invasion · SQUADS · standard
2026-06-17 11:22start (UTC)
24:51length
882kills
USSRwinner

decode: proto 304 · 2417 stat syncs · 1252 zone events · 925 soldier mappings · 4.55s · game 0.7.5.78

Scoreboard

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
7ojuxht98 (AI)574520110.9514145
lllippybalhos (AI)2824032100.5413254
dunakingj (AI)47341071.3803137
NONEWISM (AI)3125018100.5512944
Forburz (AI)393702120.6202669
stinkcilaz (AI)403000120.6302450
romenaco (AI)362600110.6212410
Esgal91 (AI)342708110.5802289
Dbass3rd@live400217036021.0002122
xMerlow (AI)242200100.4411865
SheildBright@live 860020.890440

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
LosAltos214@live1148▲ +148986302434.6705788
Cryptolon (AI)55350661.5703429
Legody94618 (AI)514201061.3103404
kubsken66 (AI)52350081.0402970
ibachauyu (AI)442501680.9802953
REKINB (AI)422901461.0202818
Tayding (AI)51380071.4602794
Toastytuddiga (AI)332111460.9202308
TheSunshine451@live411▼ -3352903241.3002248
Grayang (AI)34230070.8701963

Captures

1–1 of 1 captures
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Time ZoneTeamSoldiersCredited players
11:01sector_1_bJapan16NONEWISM, xMerlow, lllippybalhos, romenaco, 7ojuxht98
1–1 of 1 captures
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All decoded stats (301 values) — raw JSON

1–21 of 21 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakfriendly_fire_squad_spawnskillskills_by_playerassistsdeathssquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointkills_while_defending_pointfortification_destoyedpoints_capturedlong_range_killsfortification_builtheadshotskills_by_engineer_kindtank_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10engineer_ammo_box_usagegrenade_killskills_by_assault_kindkills_by_mgun_kindkills_by_rifle_kindkills_by_sniper_kindmachine_gun_killsrifle_killssemiauto_killssubmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_flamethrowerbest_killstreak_mortarfirst_bloodflamethrower_killskills_by_flametrooper_kindkills_by_medic_kindkills_by_mortarman_kindkills_by_partisan_kindkills_by_radioman_kindmortar_killsshotgun_kills
TOTAL58400245751121708604921458761578679283340165543122243930615244121646914677212384211415721212211
LosAltos214@live57881379184987892131111632717224291394325639238441512
7ojuxht98 (AI)41451107611572914601145112
Cryptolon (AI)34291295575530153563335
Legody94618 (AI)34041251375122123965542
lllippybalhos (AI)325411803102814652101616241
dunakingj (AI)3137123747473313347341
kubsken66 (AI)297012423952221450835
ibachauyu (AI)2953124049442774588825
NONEWISM (AI)2944113021031123561099251
REKINB (AI)28181265274216441675292
Tayding (AI)27941268785125435738
Forburz (AI)26691147412392376312113731
stinkcilaz (AI)24501099512402796312302
romenaco (AI)24101143212361855811261
Toastytuddiga (AI)230812573733162366772111
Esgal91 (AI)2289115031234216591144271
TheSunshine451@live2248137765352442745291253115662131237101112721
Dbass3rd@live2122144021121211010710161212121
Grayang (AI)196312645834195397231
xMerlow (AI)1865955210249554102211
SheildBright@live440149428619262444444
1–21 of 21 players
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Weapon breakdown

1–25 of 246 weapon rows12310next ›
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Player WeaponKills
environment / unattributed2
7ojuxht98Explosion Pack7
7ojuxht98Mosin M91 307
7ojuxht98Pps 437
7ojuxht98Madsen6
7ojuxht98Mosin M19075
7ojuxht98Ppd 345
7ojuxht98Berezin Smg4
7ojuxht98Mosin Dragoon4
7ojuxht98F13
7ojuxht98Mosin M913
7ojuxht98Ppk 423
7ojuxht98Ppsh 41 Obrez Ussr3
7ojuxht98Fedorov Rifle 5 Rounds1
7ojuxht98Mosin M381
7ojuxht98Mosin M441
7ojuxht98Toz B1
CryptolonMp 28 Jp10
CryptolonFn Browning Auto 57
CryptolonNambu Type 2A Smg7
CryptolonNambu Type 97 Lmg7
CryptolonArisaka Type 99 Early Short6
CryptolonArisaka Type 99 Long5
CryptolonExplosion Pack4
CryptolonThompson M1921 Jp3
1–25 of 246 weapon rows12310next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.