decode: proto 304 · 1409 stat syncs · 0 zone events · 516 soldier mappings · 3.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TheFavor1t | 1654▲ +70 | 28 | 15 | 0 | 34 | 6 | 0.93 | 0 | 2568 |
| DerNeonLeon | 1570▲ +12 | 18 | 11 | 0 | 10 | 5 | 0.90 | 0 | 1443 |
| Abstractou#1 | 1222▲ +12 | 26 | 9 | 0 | 0 | 6 | 0.68 | 0 | 1380 |
| Zhong-中国帝国的防御者 | 406▲ +6 | 18 | 6 | 3 | 0 | 6 | 0.67 | 0 | 1348 |
| LeJusDorange | 677▼ -1 | 13 | 6 | 1 | 0 | 8 | 0.45 | 0 | 1185 |
| Pokemon002 | 1115▲ +43 | 15 | 10 | 0 | 4 | 8 | 0.39 | 0 | 1071 |
| Kurhos#1 | 400 | 15 | 6 | 0 | 0 | 9 | 0.37 | 0 | 770 |
| saratovdanil406 | 721▼ -6 | 13 | 4 | 0 | 0 | 7 | 0.52 | 0 | 715 |
| wwhkjf1to2 (AI) | — | 4 | 3 | 0 | 0 | 5 | 0.14 | 0 | 254 |
| Rayocosmik ✗ | — | 2 | 2 | 1 | 0 | 1 | 0.40 | 0 | 220 |
| Player28761735@live | 554▼ -8 | 5 | 0 | 0 | 0 | 4 | 0.33 | 0 | 150 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BILI呆呆梦貘兽520 | 1919▲ +0 | 79 | 41 | 2 | 2 | 5 | 2.72 | 0 | 5235 |
| Weak_Masa | 1765▲ +1 | 61 | 22 | 3 | 0 | 4 | 2.03 | 0 | 4005 |
| Playersw971 | 1614▲ +1 | 45 | 11 | 3 | 10 | 2 | 3.46 | 0 | 3146 |
| bernal_12 | 967▼ -97 | 24 | 17 | 0 | 0 | 3 | 1.41 | 0 | 1853 |
| InspectorZAZA | 1494▼ -4 | 34 | 17 | 0 | 0 | 3 | 3.78 | 0 | 1656 |
| Sky_trooper1215@psn | 400 | 14 | 11 | 0 | 0 | 5 | 0.74 | 0 | 1445 |
| Felix67083 | 1440▼ -14 | 11 | 8 | 0 | 21 | 3 | 0.73 | 0 | 1445 |
| MTN#8 | 826▼ -2 | 11 | 9 | 0 | 18 | 2 | 2.75 | 0 | 1419 |
| HANSTEINFORST | 400 | 8 | 6 | 0 | 0 | 3 | 0.44 | 0 | 718 |
| amemong (AI) | — | 5 | 0 | 0 | 4 | 1 | 0.62 | 0 | 334 |
| aubry_adrien ✗ | 400▲ +150 | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:52 | sector_1 | Axis | 0 | |
| 4:56 | sector_2 | Axis | 0 | |
| 6:11 | sector_2 | Axis | 0 | |
| 8:58 | sector_3 | Axis | 0 | |
| 9:51 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.