decode: proto 304 · 2538 stat syncs · 1006 zone events · 970 soldier mappings · 5.71s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 臭すぎ爺は他界しました | 2182▲ +2 | 216 | 55 | 2 | 49 | 9 | 4.00 | 0 | 11329 |
| dimnetsikas427 | 741▲ +2 | 126 | 41 | 1 | 0 | 8 | 3.00 | 0 | 6025 |
| ilya_volozhanin | 650▼ -350 | 55 | 14 | 0 | 3 | 7 | 1.67 | 0 | 2357 |
| Taastoce (AI) | — | 29 | 13 | 0 | 12 | 9 | 0.62 | 0 | 1848 |
| DanlyCZ (AI) | — | 27 | 15 | 0 | 8 | 6 | 0.68 | 0 | 1572 |
| DyoTricion (AI) | — | 29 | 8 | 0 | 2 | 8 | 0.66 | 0 | 1369 |
| Pepplethe2003 (AI) | — | 24 | 8 | 1 | 0 | 7 | 0.67 | 0 | 1365 |
| tokosake (AI) | — | 18 | 9 | 0 | 6 | 6 | 0.53 | 0 | 1094 |
| Ivoren85 (AI) | — | 17 | 7 | 1 | 0 | 9 | 0.38 | 0 | 1014 |
| KeyScooper (AI) | — | 3 | 2 | 0 | 0 | 3 | 0.20 | 0 | 170 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AngelRafail | 1145▼ -11 | 70 | 40 | 5 | 2 | 9 | 2.06 | 0 | 5758 |
| ChuDoVaNo | 892▲ +7 | 59 | 38 | 1 | 15 | 5 | 3.11 | 1 | 5078 |
| jerky_sateen50@psn | 412▼ -3 | 73 | 56 | 0 | 2 | 11 | 2.09 | 1 | 4618 |
| HandAlex (AI) | — | 41 | 34 | 0 | 4 | 12 | 0.64 | 0 | 2848 |
| ERaxeK1 (AI) | — | 34 | 29 | 0 | 0 | 11 | 0.53 | 1 | 2745 |
| Frays2440 (AI) | — | 21 | 14 | 0 | 18 | 14 | 0.26 | 1 | 2344 |
| Eaperof (AI) | — | 25 | 15 | 1 | 0 | 10 | 0.45 | 1 | 2095 |
| manorenil5 (AI) | — | 21 | 11 | 0 | 0 | 14 | 0.28 | 1 | 1881 |
| Reifar (AI) | — | 27 | 19 | 0 | 10 | 11 | 0.39 | 0 | 1843 |
| Predel (AI) | — | 17 | 11 | 0 | 8 | 10 | 0.33 | 1 | 1694 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:14 | sector_1_a | USSR | 22 | jerky_sateen50@psn, Eaperof, manorenil5, Predel, ERaxeK1, Frays2440 |
| 20:24 | sector_2_b | USSR | 3 | ChuDoVaNo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.