decode: proto 304 · 2503 stat syncs · 768 zone events · 957 soldier mappings · 4.89s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OktubreRojo | 1712▲ +9 | 166 | 64 | 2 | 51 | 10 | 2.91 | 0 | 9121 |
| SSMafia | 1554▲ +16 | 134 | 49 | 0 | 15 | 11 | 2.20 | 0 | 6481 |
| OneJuicyHam | 1549▲ +5 | 56 | 33 | 8 | 0 | 4 | 3.29 | 0 | 6105 |
| Nishizumihau | 400 | 28 | 16 | 0 | 23 | 5 | 0.97 | 0 | 2324 |
| Pajaman21 | 853▼ -18 | 50 | 15 | 0 | 0 | 5 | 2.63 | 0 | 2150 |
| Bagomirs | 763▼ -98 | 52 | 9 | 0 | 0 | 4 | 2.08 | 0 | 2035 |
| fabioporter75@psn | 479▼ -92 | 35 | 15 | 0 | 0 | 8 | 1.03 | 0 | 1875 |
| NeviBerne (AI) | — | 12 | 7 | 0 | 0 | 7 | 0.34 | 0 | 630 |
| Sprunch5807 (AI) | — | 8 | 4 | 0 | 6 | 8 | 0.22 | 0 | 590 |
| CopeKingSour (AI) | — | 6 | 2 | 1 | 4 | 10 | 0.12 | 0 | 444 |
| Coppie9743 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SCP-KNomüller | 983▲ +31 | 63 | 35 | 10 | 13 | 7 | 2.86 | 0 | 8074 |
| fsrmly | 1260▲ +26 | 58 | 47 | 2 | 34 | 9 | 1.21 | 1 | 5387 |
| firstlove | 1800▲ +4 | 75 | 63 | 0 | 5 | 9 | 1.36 | 1 | 4986 |
| Tithead | 422▲ +4 | 43 | 18 | 1 | 30 | 8 | 0.91 | 0 | 3159 |
| jbergsie@live | 646▼ -34 | 34 | 25 | 0 | 23 | 11 | 0.60 | 0 | 2984 |
| ArturLcosta@live | 894▼ -106 | 42 | 32 | 0 | 0 | 10 | 0.58 | 0 | 2560 |
| TocasYICK (AI) | — | 18 | 10 | 1 | 0 | 10 | 0.32 | 0 | 1249 |
| Janzup (AI) | — | 9 | 6 | 1 | 0 | 12 | 0.13 | 1 | 955 |
| UnnamedName1713 ✗ | 400▲ +150 | 8 | 2 | 1 | 0 | 4 | 0.35 | 0 | 690 |
| etofboy349 (AI) | — | 7 | 6 | 0 | 0 | 7 | 0.17 | 0 | 595 |
| james (AI) | — | 2 | 2 | 0 | 0 | 10 | 0.04 | 1 | 480 |
| IBoGAmao (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| nightfottawed (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:06 | sector_1_b | USSR | 13 | fsrmly, Janzup, james, firstlove |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.