decode: proto 304 · 2948 stat syncs · 810 zone events · 1021 soldier mappings · 6.3s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 川籞 | — | 56 | 37 | 0 | 36 | 12 | 1.02 | 4 | 6917 |
| izutarou | — | 98 | 54 | 6 | 1 | 6 | 2.97 | 1 | 6761 |
| TashkentChanlove | — | 93 | 50 | 2 | 1 | 10 | 1.52 | 1 | 6216 |
| CMEPTb_ZUMERAM | — | 77 | 44 | 1 | 7 | 12 | 1.71 | 0 | 5256 |
| RC-42 | — | 40 | 18 | 0 | 40 | 11 | 0.70 | 2 | 3936 |
| ryanhorsman | — | 54 | 20 | 2 | 5 | 5 | 2.16 | 1 | 3786 |
| TheHorusLupercal | — | 43 | 20 | 0 | 2 | 6 | 1.48 | 2 | 3374 |
| shalpu2008 | — | 38 | 16 | 1 | 5 | 9 | 0.72 | 2 | 3037 |
| dunne-schaduw@psn | — | 16 | 8 | 1 | 0 | 7 | 0.38 | 2 | 1826 |
| Mythnicks | — | 12 | 3 | 0 | 0 | 4 | 0.86 | 0 | 770 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jorma#2 | — | 70 | 50 | 2 | 48 | 10 | 1.09 | 0 | 5546 |
| weeeqsaa | — | 67 | 7 | 6 | 10 | 10 | 1.26 | 0 | 4312 |
| 대독일돌격대 | — | 57 | 37 | 2 | 1 | 9 | 1.10 | 0 | 4165 |
| tr3egg | — | 53 | 26 | 1 | 0 | 7 | 1.20 | 0 | 2965 |
| cetik1cz@live | — | 41 | 7 | 1 | 17 | 13 | 0.60 | 0 | 2376 |
| Mr_Lonewolf | — | 41 | 22 | 1 | 0 | 8 | 0.73 | 0 | 2170 |
| AngelaMerkill | — | 24 | 9 | 0 | 11 | 7 | 0.60 | 0 | 1825 |
| cnk_channel | — | 26 | 16 | 1 | 26 | 9 | 0.47 | 0 | 1785 |
| Dolukian@psn ✗ | — | 11 | 4 | 0 | 0 | 11 | 0.25 | 0 | 510 |
| Faultieromat1200 | — | 11 | 2 | 0 | 0 | 13 | 0.19 | 0 | 500 |
| kokaer (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 20 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:18 | sector_1 | Axis | 11 | TheHorusLupercal, shalpu2008, 川籞, RC-42 |
| 5:23 | sector_2_b | Axis | 2 | 川籞, ryanhorsman |
| 9:03 | sector_3 | Axis | 5 | dunne-schaduw@psn, 川籞 |
| 15:09 | sector_4_a | Axis | 5 | TheHorusLupercal, shalpu2008, TashkentChanlove, RC-42 |
| 20:20 | sector_5_b | Axis | 6 | dunne-schaduw@psn, izutarou, 川籞 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.