decode: proto 304 · 1228 stat syncs · 0 zone events · 489 soldier mappings · 3.33s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bavenger | 1258▲ +6 | 18 | 2 | 1 | 1 | 6 | 0.64 | 0 | 1223 |
| neTpoBN42830@live | 418▲ +8 | 19 | 6 | 1 | 8 | 5 | 0.53 | 0 | 1076 |
| abosha_dzhonni01 | 1011▲ +40 | 16 | 5 | 0 | 3 | 6 | 0.50 | 0 | 1044 |
| Genadyi_Bukin | 1691▲ +3 | 11 | 3 | 0 | 17 | 9 | 0.18 | 0 | 828 |
| 76737673 | 930▼ -3 | 1 | 1 | 1 | 0 | 1 | 0.17 | 0 | 740 |
| GrafBorodakula | 826▲ +8 | 16 | 3 | 0 | 0 | 5 | 0.42 | 0 | 670 |
| ВИШЕНКА#1 | 444▼ -2 | 12 | 0 | 0 | 0 | 8 | 0.32 | 0 | 540 |
| sigma#256 | 1430▼ -3 | 10 | 2 | 0 | 0 | 4 | 0.43 | 0 | 440 |
| _45100_ | 560▼ -3 | 6 | 2 | 0 | 0 | 4 | 0.40 | 0 | 260 |
| zema1386 | 663▼ -5 | 2 | 2 | 0 | 0 | 4 | 0.13 | 0 | 120 |
| BOTBOTBOTBOT ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HEIYE | 1517▲ +3 | 50 | 11 | 2 | 12 | 3 | 2.63 | 0 | 3152 |
| MelanthaOvO | 1607▲ +4 | 53 | 7 | 1 | 3 | 3 | 2.52 | 0 | 2709 |
| Hessu-hopo23@psn | 1231▼ -2 | 44 | 5 | 0 | 0 | 2 | 4.89 | 0 | 2541 |
| Zehenberg | 1547▼ -9 | 28 | 12 | 2 | 0 | 2 | 2.33 | 0 | 2393 |
| HeavenDevil#1 | 1183▲ +3 | 33 | 5 | 1 | 13 | 3 | 1.94 | 0 | 2385 |
| dujiji233 | 1098▲ +10 | 27 | 10 | 2 | 7 | 2 | 1.93 | 0 | 2332 |
| ViTo_KZ | 1277▲ +9 | 30 | 16 | 2 | 3 | 1 | 3.00 | 0 | 2103 |
| JohaOY#1 | 692▼ -262 | 6 | 3 | 0 | 0 | 1 | 1.00 | 0 | 1070 |
| dantiscvs | 1147▼ -62 | 15 | 3 | 0 | 3 | 1 | 1.36 | 0 | 957 |
| Snowbomb | 400 | 3 | 3 | 0 | 0 | 2 | 0.30 | 0 | 210 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:32 | sector_1 | Axis | 0 | |
| 5:19 | sector_2 | Axis | 0 | |
| 5:49 | sector_2 | Axis | 0 | |
| 8:13 | sector_3 | Axis | 0 | |
| 9:22 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.