decode: proto 304 · 2574 stat syncs · 818 zone events · 947 soldier mappings · 6.39s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 曹锟大元帅 | 1779▲ +25 | 138 | 65 | 4 | 47 | 6 | 3.07 | 0 | 7510 |
| 耗子牌炮灰 | 1814▲ +12 | 111 | 28 | 3 | 31 | 5 | 4.11 | 0 | 6560 |
| BVVD木琴之力 | 592▲ +3 | 87 | 22 | 1 | 24 | 2 | 7.25 | 0 | 4550 |
| nik_kartashov_01 | 736▼ -68 | 98 | 21 | 0 | 0 | 5 | 4.26 | 0 | 3775 |
| mkrtchyangagik53 | 400 | 44 | 14 | 1 | 2 | 6 | 2.32 | 0 | 2628 |
| Maxi (AI) | — | 16 | 8 | 0 | 14 | 7 | 0.43 | 0 | 1323 |
| RagiKuPSCant (AI) | — | 28 | 11 | 0 | 2 | 9 | 0.58 | 0 | 1312 |
| Asoripo (AI) | — | 18 | 6 | 0 | 10 | 9 | 0.38 | 0 | 1137 |
| Horge9912 (AI) | — | 14 | 2 | 0 | 0 | 9 | 0.29 | 0 | 584 |
| andreoo3140 (AI) | — | 12 | 6 | 0 | 0 | 7 | 0.36 | 0 | 568 |
| Comechek11 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TiberiansuN | 1918▲ +4 | 116 | 60 | 8 | 4 | 9 | 2.52 | 2 | 9438 |
| WAfEE | 858▼ -19 | 69 | 36 | 0 | 11 | 12 | 0.93 | 2 | 4954 |
| ktyby1399 | 1147▼ -74 | 64 | 41 | 0 | 6 | 8 | 2.13 | 2 | 4409 |
| xiezer02 (AI) | — | 9 | 5 | 0 | 26 | 9 | 0.19 | 1 | 1794 |
| ShandeTimon (AI) | — | 19 | 14 | 0 | 4 | 13 | 0.27 | 1 | 1569 |
| dinonricker92 (AI) | — | 14 | 10 | 0 | 12 | 9 | 0.29 | 0 | 1429 |
| LuiceMetraco (AI) | — | 11 | 9 | 0 | 0 | 11 | 0.18 | 2 | 1420 |
| unclavanson137 (AI) | — | 12 | 9 | 0 | 6 | 10 | 0.23 | 1 | 1334 |
| philen81 (AI) | — | 14 | 5 | 1 | 8 | 13 | 0.21 | 1 | 1264 |
| ChristSoCheeze (AI) | — | 8 | 8 | 0 | 0 | 13 | 0.10 | 1 | 925 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:34 | sector_1_a | USSR | 17 | ktyby1399, philen81, WAfEE, TiberiansuN, unclavanson137, ChristSoCheeze, xiezer02, LuiceMetraco |
| 15:05 | sector_2_a | USSR | 5 | ktyby1399, WAfEE, TiberiansuN, ShandeTimon, LuiceMetraco |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.