decode: proto 304 · 2070 stat syncs · 242 zone events · 844 soldier mappings · 4.67s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DeHazah | 1635▲ +31 | 38 | 5 | 3 | 1 | 12 | 0.78 | 0 | 2745 |
| 凸射了我要射了嗯射了凸 | 614▲ +79 | 36 | 20 | 0 | 0 | 4 | 2.00 | 0 | 2197 |
| katumake@psn | 632▲ +19 | 27 | 3 | 1 | 14 | 6 | 0.66 | 0 | 2095 |
| Lightm4re | 1259▲ +0 | 38 | 6 | 1 | 0 | 15 | 0.41 | 0 | 1660 |
| Kieruki | 594▲ +0 | 11 | 3 | 2 | 0 | 6 | 0.34 | 0 | 1620 |
| lARDAK | 672▼ -0 | 33 | 8 | 0 | 0 | 15 | 0.33 | 0 | 1397 |
| jaegermerder | 1368▲ +41 | 36 | 3 | 1 | 0 | 6 | 1.12 | 0 | 1385 |
| kk11234456 | 774▼ -0 | 13 | 5 | 1 | 0 | 9 | 0.28 | 0 | 1306 |
| MasterChiefUAV | 1051▲ +2 | 31 | 1 | 0 | 4 | 6 | 1.11 | 0 | 1287 |
| Sm0k3yBaby ✗ | 1781▼ -0 | 27 | 9 | 0 | 0 | 3 | 1.80 | 0 | 1170 |
| onygoliver63440 (AI) | — | 6 | 1 | 1 | 0 | 6 | 0.19 | 0 | 405 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ТheRedBaroN | 1858▲ +0 | 107 | 2 | 4 | 16 | 6 | 2.38 | 0 | 5728 |
| czapel_22 | 1855▲ +0 | 73 | 0 | 5 | 32 | 6 | 2.09 | 0 | 4459 |
| colorhiyoko | 495▼ -29 | 30 | 0 | 6 | 0 | 3 | 4.29 | 0 | 4045 |
| emotions28 | 1843▲ +0 | 77 | 8 | 3 | 2 | 5 | 2.20 | 0 | 3084 |
| werhmarch1939 | 1894 | 43 | 0 | 0 | 29 | 5 | 1.87 | 0 | 2432 |
| sladkiy_rylet | 1481▼ -12 | 51 | 0 | 2 | 4 | 6 | 1.50 | 0 | 2368 |
| GeneralZealord | 1180▼ -62 | 40 | 1 | 1 | 7 | 8 | 0.95 | 0 | 1889 |
| TheChickenToes | 2006▼ -18 | 33 | 3 | 2 | 0 | 6 | 0.89 | 0 | 1380 |
| GebJgLtMüller | 400▼ -163 | 30 | 7 | 0 | 3 | 5 | 1.15 | 0 | 1302 |
| XiaoTaylor (AI) | — | 0 | 0 | 0 | 2 | 2 | 0.00 | 0 | 22 |
| segas#1 ✗ | — | 0 | 0 | 0 | 1 | 1 | 0.00 | 0 | 4 |
| Peanutus ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Maximion (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.