decode: proto 304 · 2035 stat syncs · 538 zone events · 773 soldier mappings · 4.35s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DoublePenetratio#1 | 923▲ +28 | 39 | 12 | 4 | 76 | 4 | 1.77 | 0 | 4252 |
| 1Gogiyy | 1315▲ +35 | 44 | 4 | 2 | 38 | 6 | 1.42 | 0 | 3616 |
| frostaholic | 1395▲ +8 | 45 | 9 | 5 | 0 | 5 | 1.45 | 0 | 3158 |
| Duje55@live | 1349▲ +11 | 76 | 4 | 1 | 0 | 10 | 1.90 | 0 | 2780 |
| lmd123456 | 1077▲ +83 | 29 | 0 | 3 | 26 | 6 | 1.45 | 0 | 2466 |
| akaszuba66 | 580▼ -22 | 27 | 7 | 0 | 0 | 7 | 1.04 | 0 | 1500 |
| Efim_WNG_yellow | 793▼ -66 | 20 | 7 | 1 | 0 | 10 | 0.33 | 0 | 1200 |
| friedeburg | 404▼ -7 | 12 | 3 | 0 | 0 | 7 | 0.27 | 0 | 625 |
| wrngven98 (AI) | — | 8 | 0 | 0 | 0 | 5 | 0.26 | 0 | 260 |
| xin6969_69 ✗ | — | 2 | 1 | 0 | 0 | 3 | 0.20 | 0 | 100 |
| DopPring | 658▼ -10 | 55 | 0 | 0 | 0 | 0 | 1.12 | 0 | 0 |
| nearby_curve9@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HE_TBOE_DEJIO | 1734▲ +23 | 77 | 36 | 5 | 3 | 5 | 2.75 | 0 | 5418 |
| BROTHER#6 | 1198▼ -5 | 48 | 31 | 2 | 0 | 13 | 1.04 | 0 | 3220 |
| lanpha | 1446▲ +10 | 39 | 26 | 0 | 41 | 5 | 1.86 | 0 | 3182 |
| 打完仗就回家结婚 | 1025▲ +7 | 54 | 26 | 0 | 0 | 1 | 9.00 | 0 | 2700 |
| 理塘最強伝説絕兇猛虎純真丁一郎 | 1048▼ -7 | 41 | 21 | 0 | 0 | 7 | 1.21 | 0 | 2403 |
| FFrutOO377 | 452▼ -15 | 26 | 14 | 2 | 0 | 13 | 0.72 | 0 | 2250 |
| JD5133@live | 400 | 21 | 20 | 0 | 1 | 9 | 0.35 | 0 | 1474 |
| Pushq4 ✗ | 1228▼ -14 | 25 | 7 | 0 | 0 | 2 | 2.50 | 0 | 1115 |
| MurdofaKine (AI) | — | 14 | 11 | 0 | 0 | 9 | 0.31 | 0 | 815 |
| aki#105 | 400 | 9 | 6 | 0 | 0 | 8 | 0.20 | 0 | 520 |
| inverse_fork2@psn | 400 | 6 | 4 | 0 | 0 | 9 | 0.18 | 0 | 425 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.