decode: proto 304 · 2879 stat syncs · 1084 zone events · 1099 soldier mappings · 8.79s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fil_demch4 | 1376▼ -22 | 159 | 75 | 0 | 3 | 5 | 4.68 | 0 | 7754 |
| TOMXILI | 785▼ -14 | 104 | 44 | 1 | 5 | 6 | 3.85 | 0 | 5400 |
| Gombardlan (AI) | — | 38 | 18 | 0 | 44 | 9 | 0.70 | 0 | 3493 |
| 7s4tpz6e8u (AI) | — | 43 | 25 | 0 | 16 | 10 | 0.75 | 0 | 2824 |
| Weespacto48891 (AI) | — | 54 | 30 | 0 | 0 | 8 | 1.32 | 0 | 2610 |
| ReLoss (AI) | — | 54 | 25 | 0 | 0 | 8 | 1.15 | 0 | 2588 |
| popposioji (AI) | — | 39 | 24 | 0 | 0 | 8 | 0.89 | 0 | 2283 |
| SiSSO (AI) | — | 29 | 14 | 0 | 26 | 10 | 0.53 | 0 | 2156 |
| justinov (AI) | — | 37 | 21 | 0 | 0 | 12 | 0.58 | 0 | 1870 |
| kittichen96 (AI) | — | 15 | 5 | 1 | 6 | 9 | 0.28 | 0 | 1031 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Maks0n4ik01 | 977▲ +86 | 160 | 122 | 0 | 50 | 4 | 8.00 | 2 | 11789 |
| Tiggyboom (AI) | — | 36 | 24 | 0 | 38 | 11 | 0.56 | 1 | 4049 |
| zazoTouter (AI) | — | 50 | 35 | 1 | 10 | 9 | 0.88 | 1 | 3864 |
| Patriko46994 (AI) | — | 26 | 24 | 1 | 14 | 8 | 0.58 | 2 | 3154 |
| Boby96 (AI) | — | 40 | 35 | 1 | 0 | 12 | 0.63 | 0 | 2875 |
| TaMeS22 (AI) | — | 33 | 19 | 1 | 0 | 13 | 0.46 | 1 | 2195 |
| PamiteWis (AI) | — | 28 | 22 | 1 | 0 | 9 | 0.47 | 1 | 2150 |
| ZeroExploooo (AI) | — | 29 | 21 | 0 | 2 | 9 | 0.54 | 1 | 2139 |
| xinovoli (AI) | — | 30 | 21 | 0 | 0 | 12 | 0.42 | 1 | 1995 |
| mawarnekorbuss (AI) | — | 33 | 14 | 0 | 0 | 14 | 0.43 | 1 | 1875 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:13 | sector_1_b | USSR | 20 | Patriko46994, zazoTouter, mawarnekorbuss, xinovoli, TaMeS22, ZeroExploooo, Maks0n4ik01 |
| 19:44 | sector_2_b | USSR | 10 | Patriko46994, Tiggyboom, PamiteWis, Maks0n4ik01 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.