decode: proto 304 · 3518 stat syncs · 950 zone events · 1335 soldier mappings · 11.42s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ProbablyMakarov | 2071▼ -1 | 102 | 43 | 0 | 34 | 10 | 1.65 | 0 | 6790 |
| Ferjor | 1369▼ -5 | 71 | 22 | 2 | 46 | 16 | 0.85 | 0 | 4863 |
| 1Афоня1 | 1191▼ -22 | 90 | 27 | 0 | 16 | 8 | 1.50 | 0 | 4402 |
| zlidini | 1562▼ -8 | 68 | 28 | 1 | 31 | 17 | 0.65 | 0 | 4336 |
| boelster | 1626▼ -10 | 67 | 27 | 4 | 7 | 14 | 0.87 | 0 | 4136 |
| NightSquash6494@live | 653▼ -16 | 55 | 18 | 2 | 0 | 14 | 0.65 | 0 | 3205 |
| Laskun#1 | 683▼ -91 | 59 | 8 | 0 | 0 | 6 | 2.46 | 0 | 2940 |
| _xren_v_kaske_ | 752▼ -46 | 33 | 12 | 3 | 14 | 5 | 1.03 | 0 | 2914 |
| VVL85 ✗ | 400 | 29 | 12 | 0 | 0 | 12 | 0.38 | 0 | 1380 |
| SuperPotoctor (AI) | — | 2 | 1 | 0 | 2 | 14 | 0.02 | 0 | 152 |
| Juiito (AI) | — | 2 | 2 | 0 | 0 | 5 | 0.08 | 0 | 120 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yamatomimi | 1541▲ +50 | 122 | 63 | 6 | 4 | 8 | 4.52 | 1 | 9402 |
| SunLi | 1458▲ +15 | 103 | 48 | 4 | 41 | 9 | 1.81 | 0 | 9250 |
| Badger0Clock | 1042▲ +61 | 145 | 45 | 5 | 6 | 5 | 5.00 | 0 | 8826 |
| ImamBiplob | 987▲ +51 | 76 | 62 | 1 | 4 | 12 | 1.06 | 0 | 5459 |
| Explozone | 1529▲ +64 | 63 | 42 | 0 | 20 | 17 | 0.57 | 2 | 5274 |
| samy7070 | 780▲ +39 | 74 | 48 | 1 | 12 | 13 | 0.85 | 0 | 4868 |
| itsHALE101 | 412▼ -0 | 40 | 24 | 4 | 5 | 12 | 0.59 | 1 | 4005 |
| CurryNaeDootTT | 424▼ -8 | 19 | 12 | 4 | 20 | 9 | 0.54 | 0 | 2556 |
| 费尔南多 ✗ | 400▲ +150 | 32 | 1 | 0 | 16 | 2 | 2.67 | 0 | 1734 |
| PrivateKryten | 505▼ -4 | 27 | 7 | 0 | 3 | 15 | 0.36 | 0 | 1207 |
| SergiyVarva ✗ | — | 2 | 2 | 0 | 0 | 1 | 0.50 | 0 | 150 |
| DrLemon (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.10 | 0 | 60 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:24 | sector_1 | USSR | 7 | Explozone, itsHALE101, yamatomimi |
| 17:51 | sector_2_a | USSR | 2 | Explozone |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.