decode: proto 304 · 1241 stat syncs · 178 zone events · 414 soldier mappings · 3.92s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ЗА_СВОБОДУ | 1814▲ +1 | 31 | 8 | 1 | 9 | 1 | 2.82 | 0 | 3473 |
| Militariste | 1768▲ +1 | 28 | 12 | 1 | 3 | 2 | 2.33 | 1 | 2484 |
| Korol_OFF#1 | 1395▲ +3 | 16 | 4 | 0 | 10 | 1 | 3.20 | 1 | 2372 |
| Bloody_Berry | 1380▲ +1 | 28 | 7 | 1 | 3 | 3 | 1.17 | 1 | 1949 |
| ЗА_SINDZI1994 | 1755▼ -4 | 38 | 2 | 2 | 1 | 2 | 2.53 | 0 | 1885 |
| ЗА_РОДИНУ_МАТЬ | 1782▼ -4 | 17 | 1 | 2 | 1 | 3 | 0.65 | 1 | 1430 |
| Пожилаякакуля | 1704▼ -7 | 16 | 0 | 1 | 0 | 3 | 1.33 | 1 | 1325 |
| Windows95#3 | 1123▼ -22 | 23 | 2 | 0 | 1 | 3 | 1.35 | 1 | 1234 |
| Сейбер136 | 1060▼ -60 | 6 | 1 | 0 | 0 | 2 | 0.60 | 1 | 960 |
| Brutalizedd | 400▼ -120 | 12 | 2 | 0 | 1 | 2 | 1.09 | 0 | 709 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -_Q | 890▲ +47 | 45 | 5 | 4 | 3 | 4 | 2.05 | 0 | 2360 |
| blackguard_ya | 810▲ +4 | 11 | 4 | 2 | 0 | 3 | 0.85 | 0 | 1265 |
| YONGXINLIN | 1506▲ +2 | 15 | 7 | 1 | 0 | 4 | 0.62 | 0 | 879 |
| te238s | 1156 | 21 | 4 | 0 | 0 | 5 | 0.78 | 0 | 805 |
| 海因里希希姆莱 | 1670▲ +0 | 11 | 2 | 0 | 6 | 6 | 0.35 | 0 | 661 |
| natha00187 | 1343▲ +26 | 7 | 2 | 0 | 9 | 4 | 0.30 | 0 | 638 |
| FasterlendRUS | 989▼ -11 | 7 | 6 | 0 | 4 | 5 | 0.32 | 0 | 543 |
| LessGenius | 868▼ -1 | 11 | 2 | 0 | 0 | 4 | 0.79 | 0 | 470 |
| Котик_убиенец ✗ | 400▲ +127 | 4 | 0 | 0 | 9 | 1 | 0.80 | 0 | 404 |
| pavlusha812 | 988▼ -12 | 4 | 0 | 0 | 3 | 1 | 0.50 | 0 | 132 |
| Minine (AI) | — | 2 | 1 | 0 | 0 | 5 | 0.07 | 0 | 110 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:53 | sector_3_c | Team 1 | 3 | Militariste, Пожилаякакуля, Сейбер136 |
| 6:55 | sector_4_a | Team 1 | 3 | ЗА_РОДИНУ_МАТЬ |
| 10:11 | sector_5_a | Team 1 | 3 | Windows95#3, Korol_OFF#1, Bloody_Berry |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.