decode: proto 304 · 1312 stat syncs · 0 zone events · 576 soldier mappings · 9.96s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| smufhi@psn | 1280▲ +14 | 179 | 59 | 2 | 8 | 7 | 3.44 | 0 | 8178 |
| HodomSome (AI) | — | 20 | 11 | 0 | 2 | 2 | 1.67 | 0 | 1188 |
| Kenson95739 (AI) | — | 18 | 4 | 0 | 0 | 2 | 1.80 | 0 | 945 |
| Hater61205 (AI) | — | 18 | 9 | 0 | 0 | 3 | 0.86 | 0 | 902 |
| axich4aj11510 (AI) | — | 14 | 3 | 0 | 0 | 2 | 1.17 | 0 | 620 |
| dragonrotek (AI) | — | 5 | 0 | 0 | 4 | 1 | 0.83 | 0 | 494 |
| q1e24q1xe4w (AI) | — | 3 | 0 | 1 | 0 | 0 | 3.00 | 0 | 288 |
| worpernman976 (AI) | — | 7 | 0 | 0 | 0 | 0 | 1.75 | 0 | 230 |
| millake | 1026▼ -38 | 105 | 0 | 2 | 0 | 0 | 35.00 | 0 | 0 |
| sirtes60 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Formichel (AI) | — | 16 | 14 | 0 | 14 | 6 | 0.43 | 0 | 1989 |
| LilPoox (AI) | — | 8 | 5 | 0 | 32 | 8 | 0.18 | 0 | 1954 |
| jefe-merecido89@psn | 414▼ -8 | 27 | 21 | 1 | 0 | 7 | 0.69 | 0 | 1890 |
| levat62811 (AI) | — | 15 | 12 | 0 | 8 | 6 | 0.47 | 0 | 1259 |
| Worger91910 (AI) | — | 14 | 13 | 0 | 0 | 7 | 0.36 | 0 | 1190 |
| Applesnip (AI) | — | 9 | 6 | 0 | 0 | 7 | 0.25 | 0 | 650 |
| KORPRITO2 (AI) | — | 11 | 9 | 0 | 0 | 8 | 0.26 | 0 | 630 |
| Sunstaddy (AI) | — | 8 | 6 | 0 | 0 | 10 | 0.15 | 0 | 525 |
| Ura54181 (AI) | — | 6 | 6 | 0 | 0 | 2 | 0.50 | 0 | 455 |
| combistise (AI) | — | 8 | 4 | 0 | 0 | 7 | 0.22 | 0 | 415 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.