decode: proto 304 · 1705 stat syncs · 328 zone events · 610 soldier mappings · 5.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Пожилаякакуля | — | 47 | 17 | 6 | 0 | 4 | 2.24 | 0 | 3825 |
| БабкинСквирт | — | 36 | 4 | 1 | 7 | 7 | 1.03 | 0 | 2170 |
| ivanxak | — | 30 | 6 | 0 | 3 | 7 | 0.83 | 0 | 1394 |
| LDsniper | — | 30 | 9 | 0 | 0 | 10 | 0.71 | 0 | 1220 |
| cerovhik | — | 16 | 11 | 0 | 0 | 5 | 0.67 | 0 | 1005 |
| LordGeum | — | 13 | 4 | 1 | 0 | 8 | 0.41 | 0 | 930 |
| dogty100 (AI) | — | 3 | 1 | 0 | 10 | 5 | 0.12 | 0 | 534 |
| laurevas666 ✗ | — | 11 | 5 | 0 | 1 | 3 | 0.92 | 0 | 499 |
| Chonpeche (AI) | — | 4 | 1 | 0 | 8 | 5 | 0.17 | 0 | 434 |
| temaboss | — | 6 | 3 | 0 | 0 | 11 | 0.15 | 0 | 355 |
| SHINOBT (AI) | — | 4 | 2 | 0 | 0 | 4 | 0.18 | 0 | 220 |
| innocent_chain88@psn ✗ | — | 3 | 0 | 0 | 0 | 4 | 0.14 | 0 | 90 |
| BABKA85 ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ЖакФреско#3 | — | 75 | 16 | 2 | 5 | 7 | 1.63 | 1 | 4439 |
| balugdejan259 | — | 46 | 24 | 1 | 0 | 4 | 2.19 | 3 | 3885 |
| Arh_Angel_ | — | 38 | 16 | 1 | 14 | 3 | 1.90 | 2 | 3740 |
| CheeseLynx | — | 28 | 9 | 3 | 0 | 3 | 2.15 | 1 | 2855 |
| KUKS75 | — | 43 | 16 | 0 | 5 | 6 | 1.79 | 1 | 2744 |
| otrodie_666 | — | 9 | 3 | 6 | 2 | 3 | 1.00 | 0 | 2733 |
| Rusik#26 | — | 27 | 12 | 0 | 0 | 4 | 1.35 | 0 | 1970 |
| Haller | — | 21 | 9 | 0 | 4 | 3 | 1.75 | 0 | 1208 |
| bust-r | — | 15 | 0 | 0 | 1 | 4 | 0.58 | 1 | 1159 |
| Hakerowski11 | — | 12 | 4 | 0 | 0 | 4 | 0.63 | 1 | 745 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:16 | sector_1_a | USSR | 3 | balugdejan259 |
| 6:43 | sector_2_b | USSR | 3 | Arh_Angel_ |
| 9:57 | sector_3_c | USSR | 5 | ЖакФреско#3, balugdejan259, Arh_Angel_ |
| 13:22 | sector_4_c | USSR | 3 | KUKS75, CheeseLynx |
| 17:12 | sector_5_b | USSR | 6 | Hakerowski11, bust-r, balugdejan259 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.