decode: proto 304 · 2320 stat syncs · 514 zone events · 808 soldier mappings · 4.8s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Morozov132 ✗ | — | 59 | 43 | 2 | 13 | 6 | 1.69 | 0 | 5247 |
| Warhammer332108@live | — | 53 | 36 | 3 | 5 | 10 | 1.43 | 0 | 4967 |
| ZAKEN#1 | — | 53 | 38 | 1 | 15 | 9 | 1.43 | 0 | 4955 |
| vladlaw66rpg56#1 | — | 55 | 30 | 6 | 0 | 13 | 1.02 | 0 | 4557 |
| ErichGuo | — | 38 | 28 | 0 | 0 | 11 | 1.00 | 1 | 2761 |
| sarys#1 ✗ | — | 29 | 21 | 0 | 0 | 13 | 0.67 | 0 | 1866 |
| Домов1нок2_0 | — | 21 | 15 | 1 | 0 | 8 | 0.66 | 0 | 1595 |
| pkmn2 | — | 28 | 8 | 0 | 0 | 6 | 1.04 | 0 | 1210 |
| falehalhelh ✗ | — | 11 | 3 | 2 | 0 | 3 | 0.79 | 0 | 1170 |
| radziuknik ✗ | — | 9 | 6 | 0 | 0 | 7 | 0.41 | 0 | 635 |
| SpaceZ18116 (AI) | — | 6 | 0 | 0 | 0 | 5 | 0.22 | 0 | 200 |
| DOPSCOT (AI) | — | 3 | 3 | 0 | 0 | 5 | 0.16 | 0 | 200 |
| Santk (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.10 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tasmanian_Tiger | — | 39 | 22 | 3 | 78 | 4 | 1.86 | 0 | 4399 |
| ChinaThunder | — | 45 | 16 | 4 | 28 | 9 | 1.18 | 0 | 4049 |
| Tea_Show | — | 59 | 18 | 0 | 31 | 11 | 1.28 | 0 | 3406 |
| Tigerwing | — | 49 | 12 | 3 | 0 | 9 | 1.40 | 0 | 3265 |
| darkness#35 | — | 42 | 24 | 1 | 0 | 9 | 1.00 | 0 | 2350 |
| Blackrose#2 | — | 38 | 21 | 0 | 0 | 13 | 0.81 | 0 | 1915 |
| ArsFirefly | — | 23 | 9 | 1 | 22 | 11 | 0.62 | 0 | 1725 |
| y9f1krecj (AI) | — | 13 | 7 | 0 | 20 | 6 | 0.35 | 0 | 1566 |
| MyLittleFairySti | — | 39 | 2 | 1 | 0 | 7 | 1.44 | 0 | 1545 |
| Rith#3 | — | 21 | 10 | 0 | 0 | 8 | 0.70 | 0 | 1315 |
| shadowdestroyer7 ✗ | — | 15 | 9 | 0 | 8 | 3 | 1.07 | 0 | 1016 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:51 | sector_1_a | Japan | 1 | ErichGuo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.