decode: proto 304 · 2739 stat syncs · 664 zone events · 1097 soldier mappings · 6.58s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Combat-Veteran | 2111▼ -0 | 42 | 17 | 8 | 37 | 10 | 1.08 | 0 | 6864 |
| bug1111 | 1868▲ +2 | 87 | 40 | 6 | 2 | 14 | 1.19 | 0 | 5297 |
| Beormas | 1604▲ +0 | 53 | 21 | 6 | 1 | 7 | 1.32 | 1 | 5005 |
| ntylbn ✗ | 646▼ -92 | 48 | 17 | 4 | 21 | 10 | 0.94 | 1 | 4276 |
| LLAZ | 1547▲ +2 | 67 | 36 | 0 | 0 | 16 | 0.92 | 1 | 3915 |
| Tolyan174#1 | 1088▼ -13 | 48 | 25 | 1 | 0 | 14 | 0.53 | 0 | 3214 |
| perlyxa | 1326▼ -7 | 64 | 17 | 0 | 0 | 7 | 0.98 | 0 | 3040 |
| koxa23 | 809▼ -30 | 23 | 9 | 0 | 10 | 8 | 0.55 | 1 | 2049 |
| aleksavas4 | 650▼ -127 | 21 | 5 | 1 | 0 | 12 | 0.31 | 1 | 1285 |
| MAXX-BASS | 400 | 18 | 1 | 0 | 0 | 3 | 2.00 | 0 | 830 |
| diagote (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Enver_Pasha_ | 1340▲ +91 | 77 | 1 | 7 | 0 | 12 | 1.33 | 0 | 5280 |
| calrator_2017 | 1651▲ +13 | 78 | 43 | 2 | 26 | 7 | 2.29 | 0 | 5208 |
| qws123#1 | 2201▲ +25 | 85 | 17 | 0 | 8 | 7 | 1.85 | 0 | 3868 |
| HaXnik | 1539▲ +36 | 73 | 18 | 3 | 18 | 9 | 1.82 | 0 | 3856 |
| LPYYDS | 1504▲ +47 | 58 | 6 | 2 | 3 | 16 | 0.72 | 0 | 3407 |
| Apollinian | 1149▲ +29 | 52 | 8 | 4 | 3 | 3 | 2.89 | 0 | 2897 |
| 123456789#226 | 813▼ -4 | 39 | 20 | 0 | 25 | 16 | 0.44 | 0 | 2718 |
| OctuplePompano3@live | 490▼ -10 | 26 | 1 | 6 | 0 | 8 | 0.68 | 0 | 2645 |
| surface_sleigh9@psn | 679▼ -1 | 35 | 4 | 0 | 7 | 10 | 0.80 | 0 | 2040 |
| shmell65 | 812▼ -42 | 14 | 3 | 1 | 0 | 12 | 0.25 | 0 | 1010 |
| candrvri ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:53 | sector_1_a | Axis | 5 | aleksavas4, ntylbn |
| 23:46 | sector_2_a | Axis | 4 | koxa23, Beormas, LLAZ |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.