decode: proto 304 · 2357 stat syncs · 962 zone events · 861 soldier mappings · 4.74s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Sarumonik | — | 69 | 32 | 0 | 41 | 7 | 1.53 | 1 | 5183 |
| Barnaul_22_ | — | 45 | 16 | 5 | 19 | 11 | 0.90 | 1 | 4215 |
| gRrR5626 | — | 47 | 31 | 2 | 0 | 10 | 1.27 | 1 | 3976 |
| MATVEY20102707 | — | 44 | 27 | 1 | 0 | 12 | 0.92 | 0 | 3006 |
| bis-oil#1 | — | 31 | 18 | 1 | 18 | 9 | 0.61 | 1 | 2881 |
| NotyaSidenko | — | 42 | 15 | 0 | 0 | 10 | 0.58 | 0 | 1850 |
| raptor_2002_3ra@psn | — | 16 | 12 | 0 | 3 | 8 | 0.30 | 0 | 952 |
| EL3LAMY | — | 16 | 6 | 0 | 0 | 13 | 0.29 | 0 | 795 |
| SirCastor45664 | — | 10 | 5 | 0 | 7 | 8 | 0.30 | 0 | 739 |
| BUDDINNASLee (AI) | — | 8 | 5 | 0 | 0 | 5 | 0.32 | 0 | 440 |
| cushy-hanger2@psn ✗ | — | 1 | 0 | 0 | 0 | 4 | 0.06 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 昌东 | — | 62 | 15 | 4 | 4 | 9 | 1.32 | 0 | 3809 |
| Weeting | — | 63 | 29 | 0 | 21 | 4 | 1.85 | 0 | 3697 |
| boniacz37 | — | 75 | 20 | 3 | 18 | 3 | 3.75 | 0 | 3689 |
| sayonarAa | — | 48 | 14 | 1 | 19 | 5 | 2.18 | 0 | 2890 |
| repasihad801 ✗ | — | 54 | 4 | 1 | 13 | 4 | 2.16 | 0 | 2827 |
| Aerient | — | 32 | 13 | 1 | 0 | 6 | 1.07 | 0 | 2150 |
| Ivan_smirnof_jr | — | 40 | 8 | 1 | 7 | 7 | 0.80 | 0 | 1894 |
| misterdenis21 | — | 49 | 7 | 0 | 0 | 4 | 1.96 | 0 | 1860 |
| хаосс | — | 25 | 5 | 0 | 14 | 7 | 0.68 | 0 | 1608 |
| Штурмовик71 ✗ | — | 25 | 1 | 0 | 0 | 6 | 0.81 | 0 | 935 |
| jamatinic101201 (AI) | — | 6 | 5 | 0 | 0 | 2 | 0.50 | 0 | 489 |
| lilr85858 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 20 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:32 | sector_1_b | Axis | 13 | bis-oil#1, Sarumonik, gRrR5626, Barnaul_22_ |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.