ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityDomination · domination · SQUADS · standard
2026-06-17 17:10start (UTC)
22:45length
743kills
Team 1winner

decode: proto 304 · 3274 stat syncs · 1292 zone events · 792 soldier mappings · 12.63s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
ARSTE814824272.8907324
susupren (AI)41330061.1724915
minhminik2 (AI)382303080.8814494
adh_markok56420063.1104355
partate (AI)271701860.8413814
dongchoo5150 (AI)41231081.0013720
marker325 (AI)29131051.1223655
Anon12340 (AI)271502260.8413594
NISTFOID (AI)36280061.1603495
jifthersinus (AI)23150080.6102655

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
KONDAYENDE (AI)312503060.8415079
Mattalpitwho (AI)393303480.8314989
wj37hz3cb1 (AI)442501880.9004209
didmano2002 (AI)39211071.0514120
isbeng (AI)35300090.7013945
Leex38060 (AI)31240080.7803585
Blinchilman (AI)38280090.7303240
ZogolasOtofat (AI)231701880.4912389
kurabast5128 (AI)16100080.3512035
FatButtTheCouch@live10801403.330612

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
1:54capzone[poly]Team 115minhminik2, marker325, susupren, Anon12340
2:00streetTeam 27KONDAYENDE, ZogolasOtofat, didmano2002, isbeng
2:11hotelTeam 27Mattalpitwho, kurabast5128
3:59hotelTeam 17marker325, susupren
5:31streetTeam 110dongchoo5150, partate
1–5 of 5 captures
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All decoded stats (307 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointkills_while_defending_pointassistspoints_capturedsquad_deathsengineer_building_usageengineer_rally_point_usagelong_range_killstank_killsbest_killstreak_riflekills_by_engineer_kindrifle_killsbest_killstreak_machine_gunbest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_builtheadshotskills_by_rifle_kindkills_by_sniper_kindkills_using_aircraftmachine_gun_killssubmachine_gun_killsbest_killstreak_grenadebest_killstreak_meleebest_killstreak_semiautofirst_bloodgrenade_killsinfantry_rocket_killskills_by_anti_tank_kindkills_by_mgun_kindkills_by_pilot_assaulter_kindkills_by_pilot_fighter_kindlauncher_killsmelee_killssemiauto_killsshotgun_killstank_kills_by_anti_tank_kindtank_kills_by_engineer_kind
TOTAL76224230781077321567034323061729565137106103454135581212217145786241431121341720526130211
ARSTE73241228112888162341411371818212311071610134229311234172056130211
KONDAYENDE (AI)507911604377311913124461515
Mattalpitwho (AI)498911316479391922111381717
susupren (AI)4915114693574121276866
minhminik2 (AI)4494112354393716111244815151
adh_markok43551241181875654231973630547251444522512
wj37hz3cb1 (AI)4209112164994427141143899
didmano2002 (AI)412011063378391911102571
isbeng (AI)394510914501035231614159
partate (AI)3814116153272717134746991
dongchoo5150 (AI)37201126441941201495381
marker325 (AI)3655120022662915765451
Anon12340 (AI)35941154332727141323361111
Leex38060 (AI)3585111744093121168648
NISTFOID (AI)3495117243173619217936
Blinchilman (AI)32401134552937192084291
jifthersinus (AI)2655113433892313105338
ZogolasOtofat (AI)23891106247923158991899
kurabast5128 (AI)20351113246916982228
FatButtTheCouch@live61213147311010533110710113
1–20 of 20 players
per page

Weapon breakdown

1–25 of 245 weapon rows12310next ›
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Player WeaponKills
environment / unattributed4
ARSTESvt 3831
ARSTEDp 2720
ARSTEType 100 Paratrooper Smg7
ARSTEM1 Bazooka6
ARSTEenvironment / unattributed4
ARSTESu Rbs824
ARSTEExplosion Pack4
ARSTEPtrs 412
ARSTEToz B2
ARSTEType 11 Lmg2
ARSTEArisaka Type 99 Long1
ARSTEBerezin Smg1
ARSTEMp 34 Jp1
Anon12340Fedorov Rifle 5 Rounds4
Anon12340Madsen4
Anon12340Mosin M19073
Anon12340environment / unattributed2
Anon12340Artillery2
Anon12340Mosin M382
Anon12340Mosin M912
Anon12340Mosin M91 302
Anon12340Ppk 422
Anon12340Pps 422
Anon12340Explosion Pack1
1–25 of 245 weapon rows12310next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.