decode: proto 304 · 2835 stat syncs · 866 zone events · 1027 soldier mappings · 4.07s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LEGION#21 | — | 125 | 27 | 3 | 9 | 9 | 3.38 | 0 | 6669 |
| SirCastor45664 | — | 81 | 36 | 1 | 17 | 9 | 2.31 | 0 | 4646 |
| vasa89964138913 | — | 49 | 19 | 1 | 70 | 11 | 1.14 | 0 | 4275 |
| vladakmukov3 | — | 98 | 29 | 0 | 0 | 14 | 1.88 | 0 | 4010 |
| netiasful (AI) | — | 22 | 8 | 0 | 16 | 10 | 0.45 | 0 | 1566 |
| Nokedez80836 (AI) | — | 32 | 12 | 0 | 0 | 9 | 0.68 | 0 | 1418 |
| Insagnather (AI) | — | 22 | 12 | 0 | 4 | 9 | 0.49 | 0 | 1388 |
| Ichaus5526 (AI) | — | 19 | 10 | 0 | 6 | 8 | 0.50 | 0 | 1116 |
| OCahokan (AI) | — | 21 | 10 | 0 | 0 | 13 | 0.32 | 0 | 1065 |
| Gomerik2009 (AI) | — | 19 | 10 | 0 | 0 | 10 | 0.33 | 0 | 974 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Sunray_ | — | 117 | 60 | 2 | 28 | 3 | 6.88 | 1 | 8553 |
| jobi_pauk@psn | — | 85 | 42 | 0 | 0 | 9 | 1.31 | 4 | 5715 |
| Spasmaticus | — | 57 | 42 | 1 | 0 | 9 | 1.78 | 1 | 4761 |
| TheGame (AI) | — | 41 | 17 | 0 | 2 | 9 | 0.71 | 3 | 3249 |
| Chinodo28164 (AI) | — | 24 | 16 | 0 | 16 | 9 | 0.48 | 1 | 2742 |
| darter81341 (AI) | — | 28 | 14 | 2 | 10 | 9 | 0.53 | 0 | 2694 |
| GoodertomEcle (AI) | — | 28 | 5 | 1 | 4 | 10 | 0.43 | 1 | 2004 |
| kentar (AI) | — | 17 | 6 | 0 | 12 | 11 | 0.29 | 2 | 1785 |
| YoungMilla (AI) | — | 28 | 10 | 0 | 6 | 8 | 0.55 | 0 | 1728 |
| aermjtghh5 (AI) | — | 22 | 13 | 0 | 2 | 9 | 0.45 | 1 | 1664 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:12 | sector_1_a | USSR | 14 | jobi_pauk@psn, GoodertomEcle |
| 11:00 | sector_2_a | USSR | 2 | jobi_pauk@psn, TheGame |
| 15:32 | sector_3_c | USSR | 5 | _Sunray_, Chinodo28164, kentar |
| 19:49 | sector_4_a | USSR | 5 | jobi_pauk@psn, kentar, TheGame |
| 23:23 | sector_5_b | USSR | 9 | jobi_pauk@psn, Spasmaticus, TheGame, aermjtghh5 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.