decode: proto 304 · 1765 stat syncs · 330 zone events · 744 soldier mappings · 4.67s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MAK#13 | 622▲ +0 | 39 | 0 | 7 | 54 | 5 | 2.05 | 0 | 4799 |
| Morozov132 | 1713▼ -9 | 64 | 3 | 3 | 1 | 3 | 3.05 | 0 | 3424 |
| metal19521988_ru | 581▼ -2 | 63 | 0 | 1 | 0 | 4 | 1.97 | 0 | 2839 |
| Bublik_772 | 1896▼ -3 | 48 | 7 | 0 | 0 | 5 | 1.92 | 0 | 2060 |
| Puma_Hulla | 1879▼ -3 | 48 | 1 | 0 | 1 | 5 | 1.45 | 0 | 1694 |
| master100505 | 400 | 30 | 2 | 0 | 28 | 7 | 0.94 | 0 | 1646 |
| Усталвыигрывать#11 | 406▼ -18 | 39 | 6 | 0 | 0 | 8 | 0.95 | 0 | 1525 |
| бобр#49 | 443▼ -500 | 29 | 1 | 0 | 0 | 8 | 0.76 | 0 | 1385 |
| ALESTR | 517▼ -27 | 30 | 0 | 0 | 0 | 2 | 2.50 | 0 | 1130 |
| pes_kolik | 652▼ -128 | 21 | 1 | 0 | 0 | 4 | 1.17 | 0 | 850 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| POPERdelli | 960▲ +147 | 63 | 31 | 0 | 6 | 8 | 1.57 | 0 | 3554 |
| Pilot_Temirov111 ✗ | 872▼ -0 | 39 | 18 | 3 | 11 | 8 | 0.95 | 0 | 2894 |
| hristophorovaa ✗ | 400▲ +150 | 41 | 15 | 1 | 0 | 9 | 1.00 | 0 | 2143 |
| Greg_SVK_HUN | 1077▲ +106 | 36 | 12 | 0 | 0 | 5 | 1.29 | 0 | 1815 |
| Caroline_19_17 | 442▲ +2 | 29 | 19 | 0 | 0 | 12 | 0.54 | 0 | 1515 |
| kullinaama69 | 416▲ +3 | 18 | 1 | 0 | 0 | 8 | 0.62 | 0 | 765 |
| Хайзенбайт | 972▲ +120 | 13 | 4 | 0 | 0 | 1 | 2.17 | 0 | 620 |
| GraZE66 | 402▲ +0 | 12 | 4 | 0 | 0 | 6 | 0.33 | 0 | 510 |
| Deviles (AI) | — | 8 | 1 | 0 | 0 | 10 | 0.15 | 0 | 424 |
| ttuyr6eu2o (AI) | — | 2 | 0 | 0 | 0 | 11 | 0.03 | 0 | 75 |
| Mimo7264@live ✗ | — | 0 | 0 | 0 | 0 | 3 | 0.00 | 0 | 0 |
| Kazak_141#1 ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Karrion12374194 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Anom97919 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.