decode: proto 304 · 2412 stat syncs · 740 zone events · 912 soldier mappings · 7.24s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LenyaПРОФЕССИОНА | 1393▲ +35 | 87 | 24 | 2 | 18 | 9 | 2.23 | 0 | 4921 |
| DreaM__0_o__Milf | 1460▲ +16 | 58 | 16 | 5 | 0 | 9 | 1.57 | 0 | 4447 |
| chik_matvey | 1201▲ +5 | 46 | 25 | 0 | 19 | 7 | 1.05 | 0 | 3698 |
| Стоочковый | 1137▲ +24 | 65 | 15 | 2 | 7 | 9 | 1.41 | 0 | 3641 |
| volyt_41rus | 1041▲ +7 | 56 | 20 | 0 | 16 | 7 | 1.37 | 0 | 2993 |
| anonymousigor | 400 | 24 | 12 | 1 | 23 | 7 | 0.51 | 0 | 2434 |
| Tempest_Lupin | 922▼ -7 | 30 | 16 | 0 | 7 | 2 | 2.31 | 0 | 2300 |
| Jopeco | 646▼ -4 | 30 | 8 | 2 | 0 | 6 | 1.20 | 0 | 1875 |
| Eroshik331#1 | 1365▼ -13 | 34 | 13 | 0 | 0 | 14 | 0.47 | 0 | 1660 |
| wwhydoyoutryy | 918▼ -11 | 27 | 10 | 0 | 0 | 6 | 1.04 | 0 | 1190 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ApoStoL888 | 962▲ +44 | 47 | 32 | 4 | 21 | 5 | 1.68 | 0 | 4984 |
| lazerchild | 1375▲ +10 | 49 | 28 | 4 | 4 | 6 | 3.06 | 1 | 4918 |
| TheWordWord | 1873▲ +8 | 53 | 28 | 2 | 39 | 9 | 1.00 | 0 | 4503 |
| mrberreth | 1180▼ -17 | 42 | 26 | 5 | 0 | 7 | 1.17 | 0 | 4476 |
| MikeMangekyo | 1145▲ +17 | 55 | 31 | 0 | 5 | 12 | 1.00 | 1 | 3220 |
| tifoso_riunito@psn | 853▼ -10 | 37 | 17 | 1 | 1 | 12 | 0.49 | 1 | 2569 |
| GTI_Power_90 | 668▼ -23 | 46 | 25 | 1 | 0 | 12 | 0.75 | 0 | 2565 |
| IVANFS_88 | 636▼ -75 | 18 | 11 | 1 | 0 | 6 | 0.62 | 1 | 1405 |
| BrunoMussolini ✗ | 528▼ -23 | 13 | 10 | 1 | 7 | 2 | 1.86 | 0 | 1058 |
| Trmn_misto@psn | 509▼ -87 | 21 | 9 | 0 | 0 | 15 | 0.38 | 0 | 945 |
| lucasson2274 (AI) | — | 6 | 1 | 0 | 20 | 8 | 0.13 | 0 | 944 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:43 | sector_1_a | USSR | 20 | lazerchild, tifoso_riunito@psn, IVANFS_88, MikeMangekyo |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.