decode: proto 304 · 2703 stat syncs · 680 zone events · 1002 soldier mappings · 5.55s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Playerh39rd | — | 99 | 59 | 0 | 15 | 12 | 1.52 | 2 | 6785 |
| KALASH74 | — | 67 | 50 | 1 | 32 | 7 | 1.52 | 0 | 6488 |
| MaksoNSK | — | 68 | 28 | 2 | 36 | 12 | 0.99 | 1 | 6151 |
| startreksi22@psn ✗ | — | 41 | 18 | 0 | 0 | 10 | 0.82 | 1 | 2490 |
| BRAL_BERLIN | — | 32 | 25 | 0 | 0 | 16 | 0.40 | 1 | 2355 |
| aid43 | — | 32 | 23 | 0 | 0 | 7 | 0.97 | 0 | 1860 |
| WF_Noname2#1 | — | 24 | 14 | 0 | 11 | 10 | 0.60 | 1 | 1717 |
| Жузепе-Мазепе ✗ | — | 20 | 5 | 1 | 33 | 6 | 0.62 | 0 | 1709 |
| dryontosku (AI) | — | 16 | 4 | 2 | 0 | 9 | 0.35 | 1 | 1180 |
| imcsu2626 ✗ | — | 11 | 3 | 0 | 0 | 12 | 0.28 | 1 | 890 |
| Лютыйконь008 ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.07 | 0 | 150 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tupu9096 | — | 126 | 46 | 4 | 0 | 11 | 1.88 | 0 | 6040 |
| Кислород#3 | — | 83 | 43 | 0 | 47 | 6 | 2.59 | 0 | 5140 |
| deYBNRSN | — | 91 | 18 | 4 | 19 | 10 | 1.30 | 0 | 4923 |
| buisenawert1978 | — | 79 | 29 | 0 | 24 | 13 | 1.32 | 0 | 4775 |
| Sir_Ejik | — | 41 | 6 | 1 | 2 | 2 | 10.25 | 0 | 2113 |
| пихалыч#4 | — | 33 | 17 | 0 | 0 | 11 | 0.77 | 0 | 1600 |
| nominal_mud10@psn | — | 13 | 4 | 1 | 0 | 6 | 0.54 | 0 | 660 |
| Sassy11275 (AI) | — | 4 | 2 | 0 | 12 | 7 | 0.11 | 0 | 604 |
| Chox45413 (AI) | — | 13 | 4 | 0 | 2 | 9 | 0.30 | 0 | 572 |
| Smarri_55@psn | — | 9 | 1 | 0 | 0 | 7 | 0.35 | 0 | 290 |
| galdar7 ✗ | — | 3 | 0 | 0 | 0 | 2 | 0.38 | 0 | 110 |
| varied_dotage37@psn ✗ | — | 2 | 1 | 0 | 0 | 4 | 0.12 | 0 | 100 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:04 | sector_1_b | Japan | 23 | Playerh39rd, MaksoNSK, startreksi22@psn, BRAL_BERLIN, imcsu2626, dryontosku |
| 19:07 | sector_2_a | Japan | 4 | Playerh39rd, WF_Noname2#1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.