decode: proto 304 · 2151 stat syncs · 0 zone events · 834 soldier mappings · 4.57s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| lngshlngslvr24@psn | 1433▲ +20 | 88 | 66 | 5 | 8 | 7 | 2.38 | 0 | 6785 |
| Duskw1kr_47@psn | 1113▲ +6 | 90 | 55 | 1 | 1 | 4 | 4.50 | 0 | 6051 |
| ImNathen@psn | 1350▲ +4 | 87 | 18 | 2 | 0 | 3 | 5.44 | 0 | 4313 |
| stephmany (AI) | — | 32 | 28 | 0 | 0 | 6 | 1.07 | 0 | 3039 |
| Timocra (AI) | — | 26 | 15 | 0 | 6 | 6 | 0.84 | 0 | 2227 |
| Drinky (AI) | — | 37 | 20 | 0 | 0 | 6 | 1.19 | 0 | 2155 |
| sharoki55298 (AI) | — | 29 | 20 | 0 | 0 | 5 | 1.00 | 0 | 2075 |
| Player7639 (AI) | — | 28 | 20 | 0 | 2 | 6 | 0.85 | 0 | 1879 |
| Scp1kn (AI) | — | 29 | 12 | 0 | 0 | 6 | 0.94 | 0 | 1799 |
| soleta123 (AI) | — | 13 | 6 | 0 | 6 | 4 | 0.57 | 0 | 1089 |
| Elmaster2927@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Ariiiney1uG (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| theciadbo (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| unstable01@live | 1278▲ +33 | 54 | 21 | 1 | 54 | 10 | 0.84 | 0 | 3657 |
| imoanbe (AI) | — | 27 | 20 | 0 | 6 | 8 | 0.51 | 0 | 1944 |
| Prosnatnoob (AI) | — | 26 | 18 | 0 | 12 | 9 | 0.48 | 0 | 1778 |
| ninjashen3112 (AI) | — | 31 | 22 | 0 | 0 | 9 | 0.57 | 0 | 1738 |
| PaladinTruth@live | 1205▲ +0 | 20 | 10 | 0 | 27 | 5 | 1.18 | 0 | 1495 |
| WhiteDragon (AI) | — | 17 | 8 | 0 | 10 | 9 | 0.32 | 0 | 1474 |
| MuZeaga (AI) | — | 23 | 13 | 0 | 0 | 8 | 0.40 | 0 | 1188 |
| GodAndry110 (AI) | — | 26 | 11 | 0 | 0 | 9 | 0.59 | 0 | 1155 |
| Passeio_habil9@psn | 1157▼ -4 | 19 | 14 | 0 | 0 | 5 | 0.76 | 0 | 990 |
| ATGAsh (AI) | — | 16 | 7 | 0 | 0 | 8 | 0.38 | 0 | 814 |
| barkpro1 (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.29 | 0 | 0 |
| Talcsun (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:14 | sector_1 | Japan | 0 | |
| 7:24 | sector_1 | Japan | 0 | |
| 10:47 | sector_2 | Japan | 0 | |
| 13:33 | sector_2 | Japan | 0 | |
| 17:22 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.