decode: proto 304 · 1614 stat syncs · 0 zone events · 580 soldier mappings · 3.92s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kataoka5512 | 1765▲ +13 | 24 | 7 | 3 | 15 | 2 | 1.33 | 0 | 2728 |
| kurt5612 | 1156▲ +30 | 39 | 1 | 6 | 0 | 6 | 1.44 | 0 | 2525 |
| nothingeversaidu | 936▲ +43 | 28 | 15 | 0 | 20 | 5 | 0.93 | 0 | 1692 |
| RoxyDaDerp | 1060▲ +8 | 26 | 13 | 0 | 20 | 10 | 0.55 | 0 | 1580 |
| VoronaKHR@live | 1344▲ +46 | 25 | 4 | 2 | 13 | 5 | 0.71 | 0 | 1568 |
| rawlin1@psn | 857▲ +147 | 22 | 9 | 0 | 0 | 5 | 1.29 | 0 | 1150 |
| M1-Ondeado | 400 | 9 | 2 | 1 | 15 | 7 | 0.26 | 0 | 921 |
| Abtibol | 849▼ -1 | 16 | 11 | 0 | 0 | 5 | 0.84 | 0 | 840 |
| SupremeSpeed25@psn | 400 | 15 | 4 | 0 | 0 | 5 | 0.36 | 0 | 740 |
| Anjazot87506 (AI) | — | 1 | 1 | 1 | 4 | 2 | 0.11 | 0 | 378 |
| Glitch_Zncro ✗ | 728▼ -4 | 8 | 2 | 0 | 0 | 5 | 0.40 | 0 | 350 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Tazmali | 1509 | 54 | 29 | 1 | 22 | 4 | 2.25 | 0 | 4013 |
| Nlkkirama@psn | 1540▼ -2 | 44 | 18 | 2 | 2 | 5 | 2.59 | 0 | 3185 |
| Bollwerk45 | 1758▼ -9 | 22 | 21 | 2 | 5 | 5 | 0.96 | 0 | 3114 |
| Kai_Lyucian | 902▼ -98 | 24 | 4 | 4 | 3 | 3 | 1.85 | 0 | 2706 |
| Maxwxxl@live | 1477▼ -10 | 31 | 15 | 3 | 1 | 8 | 0.63 | 0 | 2474 |
| BurlokDamminson | 1865▼ -61 | 22 | 14 | 1 | 2 | 4 | 1.16 | 0 | 2458 |
| Jbailey98 | 1384▼ -58 | 34 | 12 | 3 | 0 | 5 | 1.42 | 0 | 2200 |
| swedenhunter85@psn | 400▼ -8 | 29 | 17 | 0 | 0 | 5 | 1.26 | 0 | 1881 |
| Danio#20 | 400 | 13 | 7 | 0 | 0 | 4 | 0.65 | 0 | 1653 |
| Spartte117@live | 969▼ -7 | 18 | 6 | 1 | 18 | 3 | 1.50 | 0 | 1585 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:15 | sector_1 | Axis | 0 | |
| 5:14 | sector_1 | Axis | 0 | |
| 8:02 | sector_2 | Axis | 0 | |
| 8:44 | sector_2 | Axis | 0 | |
| 10:56 | sector_3 | Axis | 0 | |
| 14:14 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.