decode: proto 304 · 3010 stat syncs · 1134 zone events · 1123 soldier mappings · 7.52s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ShuratoRei@psn | 1032▲ +4 | 108 | 62 | 0 | 10 | 7 | 3.09 | 1 | 6402 |
| TX-3VO-TX@psn | 462▲ +5 | 93 | 64 | 1 | 7 | 11 | 2.82 | 1 | 6039 |
| mapa2120@psn | 703▼ -8 | 81 | 34 | 3 | 0 | 6 | 3.00 | 1 | 4715 |
| Willkill4854@live | 471▼ -25 | 45 | 30 | 1 | 35 | 6 | 2.25 | 1 | 3811 |
| Hangphaii (AI) | — | 39 | 23 | 1 | 24 | 14 | 0.51 | 1 | 3579 |
| Yasha50107 (AI) | — | 40 | 27 | 1 | 0 | 13 | 0.66 | 1 | 3014 |
| maxist24 (AI) | — | 27 | 19 | 1 | 2 | 14 | 0.37 | 1 | 2404 |
| KYPUYKILLIN (AI) | — | 31 | 19 | 0 | 6 | 15 | 0.38 | 1 | 2294 |
| joshian2014 (AI) | — | 30 | 16 | 0 | 4 | 16 | 0.36 | 1 | 2104 |
| King55374 (AI) | — | 26 | 16 | 0 | 4 | 12 | 0.43 | 0 | 1778 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Golfmaster24@psn | 1375▲ +13 | 148 | 44 | 1 | 0 | 11 | 2.39 | 0 | 6362 |
| Ale11222@live | 593▲ +6 | 115 | 41 | 0 | 7 | 12 | 1.92 | 0 | 5710 |
| Shazam6766745@live | 748▲ +2 | 102 | 33 | 2 | 2 | 5 | 2.76 | 0 | 4951 |
| Dongle73 (AI) | — | 43 | 20 | 0 | 14 | 10 | 0.80 | 0 | 2624 |
| sm1n8ncaby (AI) | — | 32 | 22 | 0 | 2 | 10 | 0.54 | 0 | 2026 |
| Gatotinsaph0h (AI) | — | 20 | 7 | 0 | 18 | 7 | 0.49 | 0 | 1594 |
| ZeeexHent (AI) | — | 30 | 5 | 0 | 4 | 11 | 0.48 | 0 | 1560 |
| Vitochyuken (AI) | — | 19 | 15 | 1 | 0 | 8 | 0.41 | 0 | 1230 |
| lenny121 (AI) | — | 17 | 6 | 0 | 2 | 11 | 0.30 | 0 | 927 |
| Kapinyoud (AI) | — | 16 | 4 | 0 | 0 | 10 | 0.31 | 0 | 796 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:20 | sector_1_b | Japan | 15 | TX-3VO-TX@psn, Yasha50107, Hangphaii, maxist24 |
| 12:27 | sector_2_a | Japan | 2 | ShuratoRei@psn, Willkill4854@live |
| 24:50 | sector_3_b | Japan | 6 | mapa2120@psn, KYPUYKILLIN, joshian2014 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.