decode: proto 304 · 2283 stat syncs · 620 zone events · 874 soldier mappings · 4.85s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Animal#10 | 1804▲ +48 | 71 | 26 | 4 | 23 | 10 | 1.29 | 0 | 4929 |
| bizon711 | 929▲ +14 | 43 | 22 | 4 | 1 | 10 | 1.00 | 1 | 4116 |
| mar2025 | 1447▲ +208 | 58 | 26 | 0 | 4 | 8 | 1.41 | 1 | 3521 |
| anormalplayer#3 | 1739▲ +23 | 47 | 29 | 1 | 22 | 12 | 0.57 | 0 | 3432 |
| Teika101 | 1539▲ +45 | 30 | 17 | 0 | 16 | 9 | 0.52 | 0 | 2206 |
| writerlok ✗ | 1280▼ -2 | 23 | 18 | 1 | 0 | 5 | 0.66 | 1 | 1985 |
| carlitos21pachec ✗ | 400▲ +150 | 22 | 13 | 1 | 0 | 2 | 2.44 | 0 | 1763 |
| zenthsung05 (AI) | — | 8 | 7 | 0 | 14 | 6 | 0.25 | 0 | 1038 |
| Coldturkey8481@live | 974▼ -26 | 14 | 1 | 0 | 16 | 7 | 0.37 | 0 | 518 |
| pinkduleboung (AI) | — | 8 | 2 | 0 | 0 | 7 | 0.24 | 0 | 360 |
| Pic21326 (AI) | — | 2 | 1 | 0 | 0 | 2 | 0.15 | 0 | 90 |
| H0jny ✗ | — | 1 | 0 | 0 | 0 | 2 | 0.07 | 0 | 45 |
| fazariin ✗ | — | 8 | 0 | 0 | 0 | 0 | 0.32 | 0 | 0 |
| pbmmstupo7 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| klay185 | 1949▲ +1 | 64 | 14 | 8 | 14 | 5 | 2.56 | 0 | 5361 |
| Radath | 1448▼ -14 | 49 | 10 | 0 | 34 | 4 | 2.33 | 0 | 3275 |
| 4epuha#1 | 1647▲ +0 | 70 | 15 | 0 | 1 | 7 | 1.63 | 0 | 3064 |
| UA_Pilot__w8_KZK | 1786▼ -1 | 67 | 2 | 1 | 4 | 6 | 1.81 | 0 | 2705 |
| Sam_Tzu | 1406▼ -6 | 58 | 13 | 0 | 0 | 10 | 1.49 | 0 | 2331 |
| The_Nomad | 734▼ -266 | 38 | 7 | 0 | 8 | 6 | 1.41 | 0 | 2292 |
| SnurreKungen | 1633▼ -15 | 16 | 8 | 0 | 21 | 4 | 0.76 | 0 | 2252 |
| OPPOSUM_UA_KZK | 1548▼ -36 | 55 | 7 | 0 | 0 | 13 | 0.65 | 0 | 2195 |
| small_4_11 | 531▼ -5 | 39 | 7 | 0 | 1 | 6 | 1.26 | 0 | 1949 |
| DEADHAPPYTDG@live | 400 | 11 | 1 | 0 | 0 | 4 | 0.85 | 0 | 440 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:33 | sector_1_b | Axis | 13 | writerlok, bizon711, mar2025 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.