decode: proto 304 · 1740 stat syncs · 0 zone events · 711 soldier mappings · 2.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HoraceSpeed@live | 1587▲ +8 | 134 | 59 | 3 | 5 | 1 | 13.40 | 0 | 8048 |
| Rolaxct53@live | 824▼ -37 | 60 | 45 | 0 | 0 | 3 | 2.00 | 0 | 4938 |
| vergil111@live | 1564▲ +3 | 70 | 32 | 4 | 14 | 4 | 2.80 | 0 | 4646 |
| ANDRO (AI) | — | 31 | 17 | 0 | 0 | 6 | 0.91 | 0 | 1660 |
| VGGKing (AI) | — | 21 | 8 | 0 | 12 | 7 | 0.55 | 0 | 1651 |
| KennyMax (AI) | — | 21 | 6 | 0 | 0 | 5 | 0.75 | 0 | 1503 |
| hbattalisis (AI) | — | 9 | 4 | 0 | 8 | 6 | 0.27 | 0 | 1409 |
| alicappai1300 (AI) | — | 15 | 7 | 0 | 0 | 4 | 0.60 | 0 | 1323 |
| GhostDrifre (AI) | — | 16 | 14 | 0 | 0 | 5 | 0.55 | 0 | 1040 |
| GeannyGonfin (AI) | — | 10 | 2 | 0 | 0 | 3 | 0.59 | 0 | 673 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ThatTrashman@live | 1768▲ +2 | 56 | 21 | 0 | 17 | 11 | 1.17 | 0 | 2928 |
| CarmesWadchi (AI) | — | 31 | 12 | 1 | 10 | 7 | 0.72 | 0 | 1874 |
| FAMECOMMAND3R@live | 650▼ -9 | 39 | 16 | 0 | 0 | 5 | 1.62 | 0 | 1757 |
| SALINGYOU (AI) | — | 15 | 11 | 0 | 16 | 7 | 0.35 | 0 | 1396 |
| guyy1109 (AI) | — | 26 | 14 | 0 | 0 | 7 | 0.67 | 0 | 1280 |
| Maksek (AI) | — | 19 | 12 | 0 | 2 | 5 | 0.54 | 0 | 1164 |
| darton57752 (AI) | — | 20 | 10 | 0 | 0 | 5 | 0.67 | 0 | 966 |
| Salitman (AI) | — | 19 | 8 | 0 | 0 | 7 | 0.51 | 0 | 920 |
| Polerayy (AI) | — | 13 | 3 | 0 | 4 | 9 | 0.27 | 0 | 704 |
| Toastytuddiga (AI) | — | 9 | 5 | 0 | 0 | 8 | 0.20 | 0 | 490 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:43 | sector_1 | Japan | 0 | |
| 6:26 | sector_1 | Japan | 0 | |
| 10:47 | sector_2 | Japan | 0 | |
| 13:30 | sector_2 | Japan | 0 | |
| 17:10 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.