decode: proto 304 · 2420 stat syncs · 932 zone events · 908 soldier mappings · 14.54s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| superior_juice14@psn | 646▼ -10 | 62 | 44 | 0 | 0 | 11 | 1.22 | 1 | 4570 |
| Valskenki101 (AI) | — | 43 | 36 | 0 | 0 | 9 | 0.91 | 2 | 3565 |
| stubbly_sugar9@psn | 400▼ -21 | 57 | 32 | 0 | 0 | 6 | 1.43 | 0 | 2875 |
| AS12279 (AI) | — | 31 | 20 | 1 | 10 | 10 | 0.55 | 0 | 2369 |
| BoambusConce (AI) | — | 21 | 13 | 0 | 4 | 8 | 0.51 | 0 | 1734 |
| Quacker84064 (AI) | — | 21 | 15 | 0 | 4 | 10 | 0.40 | 0 | 1654 |
| ye67kn93mr (AI) | — | 25 | 12 | 0 | 12 | 11 | 0.42 | 0 | 1634 |
| PigkunDZ (AI) | — | 23 | 13 | 0 | 2 | 12 | 0.37 | 0 | 1633 |
| GodShater92121 (AI) | — | 17 | 10 | 0 | 0 | 9 | 0.33 | 1 | 1624 |
| VelinaThong (AI) | — | 28 | 17 | 0 | 0 | 11 | 0.46 | 0 | 1535 |
| ChippyLoma (AI) | — | 4 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EVA_BlokeYT@psn | 414▲ +6 | 210 | 59 | 6 | 0 | 1 | 21.00 | 0 | 12130 |
| Uncle_ruski@psn | 540▲ +47 | 62 | 14 | 1 | 5 | 11 | 1.88 | 0 | 3189 |
| Furythar (AI) | — | 32 | 22 | 0 | 18 | 6 | 0.84 | 0 | 2458 |
| SemersonChaiPa (AI) | — | 37 | 16 | 0 | 6 | 7 | 0.95 | 0 | 1918 |
| Ghoetyoh80861 (AI) | — | 29 | 12 | 0 | 12 | 5 | 1.07 | 0 | 1868 |
| Darknick1606 (AI) | — | 30 | 15 | 0 | 4 | 8 | 0.71 | 0 | 1714 |
| Blacky35838 (AI) | — | 36 | 15 | 0 | 0 | 6 | 1.03 | 0 | 1640 |
| Kolorn39895 (AI) | — | 32 | 16 | 0 | 0 | 8 | 0.82 | 0 | 1608 |
| Leamenor (AI) | — | 29 | 9 | 0 | 4 | 9 | 0.54 | 0 | 1414 |
| Ozzy4991 (AI) | — | 23 | 9 | 0 | 6 | 5 | 0.77 | 0 | 1258 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:37 | sector_1_b | Axis | 7 | superior_juice14@psn, Valskenki101, GodShater92121 |
| 11:22 | sector_2_b | Axis | 2 | Valskenki101 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.