decode: proto 304 · 1367 stat syncs · 0 zone events · 568 soldier mappings · 2.29s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dr_Mo3t4m1d | 1212▲ +3 | 80 | 50 | 1 | 20 | 2 | 5.33 | 0 | 5470 |
| Soze-ntr@psn | 400▼ -4 | 83 | 17 | 4 | 0 | 0 | 83.00 | 0 | 4898 |
| Cooper_MacArthur | 1056▼ -11 | 45 | 23 | 0 | 1 | 1 | 5.62 | 0 | 3282 |
| Bischi2016 (AI) | — | 23 | 20 | 0 | 0 | 4 | 0.92 | 0 | 2539 |
| NFD_29@psn | 400 | 36 | 17 | 0 | 0 | 4 | 1.50 | 0 | 2038 |
| acpentearid (AI) | — | 19 | 9 | 0 | 2 | 3 | 1.06 | 0 | 1637 |
| ziad__adnane@psn | 873▼ -167 | 31 | 8 | 0 | 0 | 2 | 1.94 | 0 | 1558 |
| K43TWK61198 (AI) | — | 6 | 6 | 0 | 0 | 3 | 0.33 | 0 | 944 |
| Adaga11204 (AI) | — | 11 | 5 | 1 | 0 | 3 | 0.55 | 0 | 827 |
| turobonacus (AI) | — | 4 | 1 | 0 | 2 | 3 | 0.18 | 0 | 811 |
| fmcsmonst (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.14 | 0 | 0 |
| Zero61303 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pzkpfw_vib | 1693▲ +27 | 46 | 29 | 2 | 24 | 2 | 4.60 | 0 | 3726 |
| daxx82613 (AI) | — | 18 | 10 | 0 | 0 | 5 | 0.64 | 0 | 974 |
| SHIDER94895 (AI) | — | 16 | 7 | 0 | 2 | 5 | 0.52 | 0 | 928 |
| ElCazador5384@live | 647▼ -6 | 15 | 10 | 0 | 4 | 9 | 0.35 | 0 | 786 |
| DanielDead (AI) | — | 16 | 5 | 0 | 2 | 7 | 0.32 | 0 | 744 |
| oliverorman16 (AI) | — | 10 | 8 | 0 | 2 | 7 | 0.26 | 0 | 716 |
| Bogy15513 (AI) | — | 7 | 3 | 0 | 10 | 6 | 0.19 | 0 | 698 |
| halaerts02@psn | 400▼ -0 | 14 | 7 | 0 | 0 | 5 | 0.44 | 0 | 670 |
| jannias17 (AI) | — | 4 | 4 | 0 | 0 | 4 | 0.15 | 0 | 260 |
| 安东别搞我网 ✗ | — | 2 | 1 | 0 | 0 | 1 | 0.33 | 0 | 90 |
| FinityPrime (AI) | — | 0 | 0 | 0 | 0 | 5 | 0.00 | 0 | 0 |
| kunorepaspa54 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:06 | sector_1 | Japan | 0 | |
| 3:24 | sector_1 | Japan | 0 | |
| 8:16 | sector_2 | Japan | 0 | |
| 10:34 | sector_2 | Japan | 0 | |
| 14:48 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.