decode: proto 304 · 1879 stat syncs · 0 zone events · 725 soldier mappings · 4.91s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 吻她腿中唇 | 1563▲ +2 | 86 | 22 | 0 | 20 | 5 | 3.31 | 0 | 5224 |
| digweed007@psn | 400 | 54 | 37 | 1 | 0 | 6 | 1.26 | 0 | 3733 |
| sdhlcxnb | 1530▼ -9 | 70 | 32 | 0 | 0 | 2 | 7.78 | 0 | 3625 |
| sanachikalon (AI) | — | 31 | 23 | 0 | 0 | 6 | 0.97 | 0 | 2795 |
| Qun11023 (AI) | — | 17 | 9 | 0 | 14 | 7 | 0.46 | 0 | 2761 |
| Vivkals (AI) | — | 21 | 10 | 0 | 24 | 3 | 1.17 | 0 | 1838 |
| SPYPCY (AI) | — | 26 | 20 | 0 | 0 | 6 | 0.74 | 0 | 1715 |
| Boby96 (AI) | — | 17 | 15 | 0 | 0 | 5 | 0.57 | 0 | 1235 |
| Takote (AI) | — | 6 | 6 | 0 | 0 | 3 | 0.33 | 0 | 690 |
| Monkes | 806▼ -194 | 48 | 0 | 0 | 0 | 0 | 2.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| K-L-A-R | 1480▲ +20 | 87 | 52 | 2 | 7 | 8 | 2.72 | 0 | 4844 |
| pyreme (AI) | — | 12 | 9 | 0 | 14 | 5 | 0.40 | 0 | 1474 |
| NitKoot (AI) | — | 20 | 12 | 0 | 14 | 7 | 0.49 | 0 | 1454 |
| 0117223ummrsen (AI) | — | 20 | 12 | 0 | 4 | 8 | 0.43 | 0 | 1412 |
| ElitchTrown20 (AI) | — | 19 | 12 | 1 | 0 | 9 | 0.41 | 0 | 1205 |
| popajam (AI) | — | 16 | 15 | 0 | 0 | 7 | 0.44 | 0 | 1124 |
| usdieSeven (AI) | — | 16 | 12 | 0 | 0 | 10 | 0.30 | 0 | 944 |
| CacosTAV (AI) | — | 19 | 9 | 0 | 0 | 7 | 0.47 | 0 | 920 |
| sharkking05 (AI) | — | 18 | 8 | 0 | 0 | 8 | 0.38 | 0 | 804 |
| sorahune2000 ✗ | — | 9 | 7 | 0 | 0 | 1 | 9.00 | 0 | 615 |
| N47122 | 1052▲ +48 | 25 | 0 | 0 | 0 | 0 | 2.50 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:54 | sector_1 | Japan | 0 | |
| 4:56 | sector_1 | Japan | 0 | |
| 8:32 | sector_2 | Japan | 0 | |
| 11:22 | sector_2 | Japan | 0 | |
| 17:14 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.