decode: proto 304 · 3148 stat syncs · 910 zone events · 1148 soldier mappings · 8.85s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KZSR_Pandamania | 1129▲ +15 | 118 | 53 | 0 | 33 | 3 | 5.90 | 0 | 7099 |
| KoKoSIK163 | 1554▲ +17 | 130 | 50 | 1 | 20 | 6 | 2.71 | 0 | 6561 |
| htrosn216c | 879▲ +20 | 131 | 52 | 1 | 17 | 9 | 2.52 | 0 | 6424 |
| VJWarrior | 1120▼ -1 | 89 | 29 | 2 | 10 | 8 | 2.17 | 0 | 5430 |
| PuitedCreo85870 (AI) | — | 28 | 12 | 0 | 28 | 10 | 0.52 | 0 | 2358 |
| paejimast (AI) | — | 26 | 17 | 0 | 14 | 11 | 0.44 | 0 | 1764 |
| sionstar (AI) | — | 26 | 12 | 0 | 4 | 12 | 0.42 | 0 | 1589 |
| Pilot41298 (AI) | — | 28 | 5 | 0 | 0 | 12 | 0.45 | 0 | 1230 |
| quisss91756 (AI) | — | 13 | 6 | 0 | 8 | 8 | 0.30 | 0 | 978 |
| whtjdk (AI) | — | 18 | 7 | 0 | 0 | 11 | 0.32 | 0 | 954 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Shmoke#1 | 1546▼ -17 | 132 | 93 | 3 | 0 | 10 | 2.06 | 1 | 8875 |
| Zigmund0105 | 1688▼ -4 | 111 | 69 | 3 | 31 | 12 | 2.13 | 3 | 8333 |
| HanibbalBarca | 1446▼ -40 | 118 | 73 | 1 | 38 | 8 | 2.41 | 1 | 8252 |
| Killers17469 (AI) | — | 20 | 7 | 0 | 26 | 11 | 0.31 | 2 | 2445 |
| RemonBelloCold (AI) | — | 24 | 17 | 0 | 6 | 10 | 0.43 | 0 | 1934 |
| Nooblies (AI) | — | 25 | 12 | 0 | 0 | 12 | 0.34 | 1 | 1545 |
| Filipeka13 (AI) | — | 18 | 12 | 0 | 0 | 11 | 0.30 | 1 | 1435 |
| natzaoki35 (AI) | — | 18 | 13 | 0 | 0 | 14 | 0.23 | 0 | 1355 |
| jonatakui79 (AI) | — | 15 | 10 | 0 | 0 | 11 | 0.26 | 1 | 1354 |
| p3t65pe7113 (AI) | — | 11 | 9 | 0 | 2 | 11 | 0.20 | 1 | 1134 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:51 | sector_1_a | USSR | 5 | Zigmund0105, Shmoke#1, Nooblies, jonatakui79 |
| 7:23 | sector_2_a | USSR | 5 | Zigmund0105, Killers17469, p3t65pe7113 |
| 18:48 | sector_3_b | USSR | 8 | Zigmund0105, HanibbalBarca, Killers17469, Filipeka13 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.