decode: proto 304 · 2484 stat syncs · 528 zone events · 992 soldier mappings · 14.55s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ANTIGEROYUZB | 1038▲ +4 | 57 | 5 | 8 | 4 | 5 | 3.56 | 0 | 6041 |
| syk233 | 1412▲ +8 | 137 | 6 | 3 | 1 | 12 | 3.04 | 0 | 5674 |
| 亡牌飞行员#16 | 1638▲ +3 | 110 | 7 | 3 | 0 | 7 | 4.78 | 0 | 4625 |
| St_Maverick | 1604▲ +2 | 99 | 6 | 2 | 7 | 7 | 3.19 | 0 | 3920 |
| diel53 | 841▲ +1 | 60 | 6 | 2 | 27 | 8 | 1.28 | 0 | 3378 |
| YthomitX | 1016▼ -10 | 45 | 11 | 0 | 13 | 5 | 2.37 | 0 | 2887 |
| tushbhalekar99 | 610▼ -26 | 31 | 3 | 0 | 6 | 7 | 0.69 | 0 | 1396 |
| CAP2569 (AI) | — | 17 | 2 | 0 | 10 | 9 | 0.36 | 0 | 1072 |
| KhoanspiceSen (AI) | — | 10 | 7 | 0 | 6 | 8 | 0.24 | 0 | 948 |
| Killio (AI) | — | 12 | 2 | 0 | 0 | 10 | 0.21 | 0 | 502 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| rushcrash | 1440▲ +2 | 39 | 20 | 9 | 1 | 6 | 1.95 | 1 | 6519 |
| devilsniper711@live | 1101▲ +16 | 81 | 47 | 0 | 34 | 9 | 1.33 | 2 | 6327 |
| Sergolog | 1649▼ -2 | 87 | 22 | 2 | 0 | 11 | 1.61 | 1 | 4705 |
| TATA_Th | 1067▼ -7 | 78 | 19 | 1 | 3 | 4 | 3.71 | 0 | 4472 |
| 3918057250 | 676▼ -9 | 14 | 5 | 0 | 3 | 3 | 0.70 | 0 | 958 |
| GoAt08076070@live | 400▼ -2 | 15 | 11 | 1 | 0 | 6 | 0.88 | 0 | 870 |
| phongheewskheb (AI) | — | 8 | 3 | 0 | 0 | 17 | 0.09 | 1 | 830 |
| Judy000 (AI) | — | 12 | 1 | 1 | 2 | 19 | 0.11 | 0 | 669 |
| JeengSaber (AI) | — | 14 | 6 | 0 | 0 | 18 | 0.15 | 0 | 625 |
| tylle1109400 (AI) | — | 11 | 1 | 0 | 0 | 18 | 0.11 | 0 | 535 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:34 | sector_1 | Western Allies | 5 | devilsniper711@live, phongheewskheb |
| 18:20 | ohopo | Western Allies | 4 | devilsniper711@live |
| 21:17 | sector_3_b | Western Allies | 6 | Sergolog, rushcrash |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.