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Manchuria CityInvasion · invasion · SQUADS · standard
2026-06-18 06:20start (UTC)
19:02length
588kills
USSRwinner

decode: proto 304 · 1853 stat syncs · 646 zone events · 644 soldier mappings · 2.22s · game 0.7.5.78

Scoreboard

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Viktor0619@psn786▲ +3065290053.4202860
kkrespetor (AI)41191071.2102086
Inferts6476 (AI)281001060.8501622
HONG (AI)211201460.6601596
ForgandJustin (AI)28160050.8801380
Casanin97590 (AI)22130860.7601338
62dette (AI)27130070.7301260
darkalek84 (AI)22130060.8501130
SenJiex48193 (AI)1570270.480844
devilfong93180@psn663▼ -461110020.790380
meercat696@psn 440010.800260

USSR (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Picokhe (AI)39222051.3934330
juliiwsinz (AI)26180641.3043439
sTIAME (AI)252001050.8323214
Jurjic (AI)42240080.8112869
6p3txsmhy (AI)31180470.8422544
Killy82555 (AI)29190041.1612504
FifungCai (AI)27111051.0822130
cogent_logic5678@psn1036▲ +3624200041.5011940
TendunTreat (AI)28130050.8221820
krallboy90 (AI)1370640.570953
Ivanpikagato309@psn 000000.0000

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
3:49sector_1_aUSSR30sTIAME, 6p3txsmhy, FifungCai, Jurjic, TendunTreat, Picokhe, juliiwsinz
8:12sector_2_bUSSR3FifungCai, juliiwsinz
14:06sector_3_bUSSR3cogent_logic5678@psn, juliiwsinz
16:07sector_4_aUSSR6sTIAME, TendunTreat, Picokhe, juliiwsinz
18:52sector_5_aUSSR8Killy82555, 6p3txsmhy, Picokhe
1–5 of 5 captures
per page

All decoded stats (273 values) — raw JSON

1–22 of 22 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_defending_pointkills_while_attacking_pointpoints_capturedengineer_building_usageengineer_rally_point_usagefortification_destoyedlong_range_killsbest_killstreak_riflerifle_killskills_by_rifle_kindkills_by_sniper_kindtank_killsheadshotsbest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10first_bloodinfantry_squad_wipeoutkills_by_medic_kindkills_by_tanker_kindkills_using_tankmachine_gun_killsmelee_killssubmachine_gun_kills
TOTAL40499192039658212656830410969137172243030516396248254129116111301110130
Picokhe (AI)4330946328639105622512
juliiwsinz (AI)3439945920526164618433
sTIAME (AI)3214977530525175220355
Jurjic (AI)286992335294213842421
Viktor0619@psn2860102411196655852291325296119161301030
6p3txsmhy (AI)2544917337731157318222
Killy82555 (AI)250499352552918431931
FifungCai (AI)2130965425627125711211
kkrespetor (AI)20869404348411975192111
cogent_logic5678@psn1940100381652421412019112215811111
TendunTreat (AI)18209334346281354132
Inferts6476 (AI)162276343372812661055
HONG (AI)15969634327219641277
ForgandJustin (AI)1380990632628155316
Casanin97590 (AI)1338973429722761344
62dette (AI)1260920237827127313
darkalek84 (AI)113097122662296413
krallboy90 (AI)9539783235137473312
SenJiex48193 (AI)8449452318157757111
devilfong93180@psn380101961431110212111111
meercat696@psn26011545144114444
Ivanpikagato309@psn
1–22 of 22 players
per page

Weapon breakdown

1–25 of 190 weapon rows1238next ›
per page
Player WeaponKills
environment / unattributed3
62detteMadsen4
62detteMosin M19074
62detteSks 444
62detteMosin M443
62detteRm 383
62detteF12
62detteMosin Dragoon2
62dettePps 432
62detteBerezin Smg1
62detteFedorov Rifle 5 Rounds1
62detteMosin M911
62dettePpd 341
62detteWinchester 18951
6p3txsmhyArisaka Type 99 Long9
6p3txsmhyArtillery5
6p3txsmhyType 100 Paratrooper Smg5
6p3txsmhyNambu Type 97 Lmg3
6p3txsmhyMp 34 Jp2
6p3txsmhyNambu Type 96 Lmg2
6p3txsmhyArisaka Type 99 Early Short1
6p3txsmhyArisaka Type 99 Long Sniper1
6p3txsmhyExplosion Pack1
6p3txsmhyType 100 Smg Early1
6p3txsmhyType 11 Lmg1
1–25 of 190 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.