decode: proto 304 · 1909 stat syncs · 984 zone events · 804 soldier mappings · 3.87s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nigganwd | 431▼ -8 | 153 | 77 | 2 | 1 | 6 | 4.50 | 0 | 7545 |
| Вяйнямёйнен | 1844▲ +10 | 136 | 36 | 1 | 4 | 3 | 9.07 | 0 | 6979 |
| Sebach10660 (AI) | — | 25 | 22 | 0 | 0 | 3 | 1.25 | 0 | 1610 |
| Clintermemoni (AI) | — | 24 | 20 | 0 | 0 | 6 | 0.80 | 0 | 1390 |
| Tokeche (AI) | — | 22 | 18 | 0 | 0 | 4 | 0.96 | 0 | 1300 |
| wbng8j45wr (AI) | — | 24 | 14 | 0 | 0 | 6 | 0.62 | 0 | 1235 |
| Burilight83417 (AI) | — | 22 | 14 | 0 | 0 | 7 | 0.65 | 0 | 1130 |
| KyoCalime (AI) | — | 23 | 11 | 0 | 0 | 6 | 0.70 | 0 | 1124 |
| Furyzen32747 (AI) | — | 21 | 11 | 0 | 0 | 5 | 0.88 | 0 | 1028 |
| JuanDragon (AI) | — | 17 | 10 | 0 | 0 | 5 | 0.61 | 0 | 918 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ariar123 | 1476▼ -18 | 80 | 48 | 3 | 8 | 4 | 3.64 | 0 | 4718 |
| hashbande1000 (AI) | — | 31 | 29 | 0 | 0 | 9 | 0.69 | 0 | 2095 |
| rondissi210250 (AI) | — | 22 | 8 | 0 | 32 | 8 | 0.47 | 0 | 1924 |
| Tricksash (AI) | — | 29 | 26 | 0 | 2 | 9 | 0.58 | 0 | 1904 |
| MemeSnug (AI) | — | 25 | 24 | 0 | 0 | 10 | 0.45 | 0 | 1640 |
| Deita88588 (AI) | — | 24 | 20 | 0 | 0 | 9 | 0.53 | 0 | 1585 |
| barovic13771 (AI) | — | 18 | 15 | 0 | 8 | 9 | 0.38 | 0 | 1509 |
| maskat14111 (AI) | — | 22 | 18 | 0 | 0 | 9 | 0.42 | 0 | 1420 |
| Arheniah (AI) | — | 16 | 12 | 0 | 0 | 10 | 0.26 | 0 | 1125 |
| fisonlandausku (AI) | — | 17 | 13 | 0 | 0 | 11 | 0.28 | 0 | 1094 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.