decode: proto 304 · 3347 stat syncs · 0 zone events · 1133 soldier mappings · 15.19s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MoonshineRaider | 1812▲ +15 | 121 | 28 | 9 | 0 | 16 | 1.66 | 0 | 8177 |
| eLNathan | 1812▲ +2 | 44 | 24 | 4 | 77 | 15 | 0.66 | 0 | 6023 |
| Slavantura | 1966▲ +12 | 89 | 45 | 1 | 69 | 16 | 1.33 | 0 | 5708 |
| keke080 | 1095▲ +27 | 60 | 31 | 1 | 22 | 10 | 0.86 | 0 | 4536 |
| Criev | 1155▼ -1 | 58 | 30 | 0 | 0 | 10 | 1.49 | 0 | 3175 |
| Georg_02 | 1130▼ -6 | 50 | 31 | 2 | 0 | 20 | 0.57 | 0 | 2845 |
| 26slavin1999 | 730▼ -29 | 47 | 22 | 0 | 0 | 12 | 0.72 | 0 | 2250 |
| Prinator0 (AI) | — | 11 | 7 | 0 | 24 | 12 | 0.17 | 0 | 1584 |
| ssambab | 400 | 21 | 12 | 0 | 0 | 6 | 1.11 | 0 | 1125 |
| K43TWK61198 (AI) | — | 4 | 1 | 0 | 24 | 5 | 0.16 | 0 | 872 |
| DiScOrm ✗ | 400▲ +150 | 0 | 0 | 0 | 0 | 4 | 0.00 | 0 | 0 |
| tyevmaks07 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Striker#39 | 1217▲ +45 | 59 | 18 | 11 | 14 | 4 | 2.81 | 0 | 7743 |
| MoE_JoE | 1134▲ +134 | 106 | 38 | 6 | 2 | 6 | 3.79 | 0 | 6965 |
| Masabud | 1438▲ +34 | 61 | 45 | 1 | 14 | 18 | 0.64 | 0 | 6243 |
| ASDLV19 | 1776▲ +20 | 63 | 41 | 2 | 25 | 10 | 1.03 | 0 | 5856 |
| raven256 | 1456▼ -20 | 56 | 43 | 0 | 0 | 14 | 0.82 | 0 | 4020 |
| gunmetalgrey | 674▼ -2 | 61 | 43 | 0 | 7 | 3 | 3.81 | 0 | 3899 |
| Trysken718 | 724▼ -37 | 61 | 22 | 0 | 0 | 13 | 0.97 | 0 | 3326 |
| cur10us | 532▼ -9 | 50 | 24 | 0 | 0 | 15 | 0.55 | 0 | 3201 |
| BrantC | 1023▼ -32 | 34 | 10 | 0 | 8 | 6 | 1.10 | 0 | 1909 |
| HowlClaw54094 | 992▼ -30 | 27 | 7 | 0 | 0 | 8 | 0.82 | 0 | 1060 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:45 | sector_1 | Axis | 0 | |
| 9:08 | sector_2 | Axis | 0 | |
| 15:44 | sector_2 | Axis | 0 | |
| 22:09 | sector_3 | Axis | 0 | |
| 25:35 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.