decode: proto 304 · 2639 stat syncs · 736 zone events · 1004 soldier mappings · 6.41s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| sleepwar | 1176▲ +120 | 58 | 27 | 1 | 17 | 8 | 1.23 | 0 | 3526 |
| sora#62 | 994▼ -6 | 43 | 22 | 2 | 0 | 14 | 0.61 | 0 | 3295 |
| SirFugly@live | 501▲ +101 | 40 | 20 | 0 | 16 | 4 | 2.00 | 0 | 2862 |
| Sebo_RTA | 989▲ +14 | 34 | 16 | 2 | 9 | 13 | 0.41 | 1 | 2860 |
| superkl884@psn ✗ | 1113▼ -23 | 39 | 25 | 0 | 4 | 14 | 0.48 | 1 | 2843 |
| OgnistyDiabeł | 792▼ -9 | 37 | 20 | 0 | 0 | 16 | 0.47 | 0 | 1955 |
| Narugaruki_O@psn | 448▼ -6 | 6 | 3 | 1 | 0 | 13 | 0.09 | 0 | 1345 |
| DeckedWalk6296@live | 400 | 26 | 10 | 0 | 0 | 7 | 0.90 | 0 | 1185 |
| NotNoc (AI) | — | 5 | 2 | 0 | 20 | 12 | 0.08 | 0 | 964 |
| slyoldfox8249@live | 400 | 17 | 9 | 0 | 0 | 5 | 0.63 | 0 | 930 |
| MadChrisDiv (AI) | — | 3 | 0 | 0 | 0 | 4 | 0.13 | 0 | 100 |
| LiumaSmy ✗ | — | 44 | 0 | 0 | 0 | 0 | 5.50 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KubusSc7 | 1622▲ +2 | 100 | 4 | 2 | 18 | 2 | 8.33 | 0 | 5697 |
| Yh5120 | 1347▲ +3 | 62 | 19 | 2 | 60 | 7 | 1.82 | 0 | 5667 |
| Jan#142 | 948▲ +16 | 50 | 8 | 6 | 3 | 13 | 0.79 | 0 | 5187 |
| Sharkleo#1 | 441▼ -75 | 91 | 22 | 0 | 0 | 12 | 1.32 | 0 | 3580 |
| water_83 | 1515 | 51 | 4 | 4 | 2 | 5 | 2.68 | 0 | 3266 |
| SamuRhyme | 764▼ -3 | 58 | 17 | 0 | 29 | 3 | 4.46 | 0 | 3150 |
| Passopoju | 452▼ -42 | 43 | 2 | 2 | 7 | 5 | 1.54 | 0 | 2837 |
| yawa | 996▼ -47 | 56 | 8 | 0 | 9 | 5 | 2.15 | 0 | 2483 |
| MaxteMi | 400 | 44 | 14 | 0 | 0 | 8 | 1.00 | 0 | 2256 |
| Shaafy23@psn | 400 | 37 | 11 | 1 | 1 | 8 | 0.71 | 0 | 2004 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:50 | sector_1 | Axis | 3 | superkl884@psn, Sebo_RTA |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.