decode: proto 304 · 2282 stat syncs · 1136 zone events · 878 soldier mappings · 7.28s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| playboycmag@psn | 1485▼ -21 | 75 | 69 | 0 | 32 | 4 | 3.41 | 1 | 6165 |
| ROTBRACK (AI) | — | 25 | 20 | 0 | 38 | 13 | 0.37 | 0 | 2969 |
| SamimaGeri (AI) | — | 28 | 24 | 1 | 20 | 10 | 0.54 | 0 | 2834 |
| Devildoti74116 (AI) | — | 37 | 27 | 0 | 16 | 10 | 0.70 | 0 | 2703 |
| Maxintenrose (AI) | — | 34 | 30 | 0 | 0 | 11 | 0.60 | 0 | 2450 |
| adin3330 (AI) | — | 29 | 23 | 1 | 0 | 9 | 0.64 | 0 | 2090 |
| ClickNinktrin (AI) | — | 14 | 12 | 0 | 36 | 10 | 0.26 | 0 | 2084 |
| CiemousBy36112 (AI) | — | 33 | 21 | 0 | 0 | 11 | 0.60 | 0 | 1810 |
| mariejiopv (AI) | — | 20 | 15 | 0 | 0 | 10 | 0.38 | 1 | 1570 |
| houss7853 (AI) | — | 22 | 14 | 1 | 0 | 10 | 0.44 | 0 | 1300 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kedrikov@psn | 1632▲ +22 | 186 | 135 | 1 | 34 | 5 | 5.47 | 0 | 11506 |
| kin-medai@psn | 854▼ -23 | 67 | 48 | 1 | 3 | 3 | 3.19 | 0 | 3902 |
| RedOfGamerHig (AI) | — | 35 | 24 | 1 | 14 | 5 | 1.25 | 0 | 2638 |
| bill81561 (AI) | — | 36 | 19 | 0 | 0 | 5 | 1.29 | 0 | 1770 |
| Kevochken12745 (AI) | — | 32 | 15 | 0 | 0 | 7 | 0.86 | 0 | 1584 |
| KingShadowsuy (AI) | — | 30 | 18 | 0 | 0 | 8 | 0.67 | 0 | 1580 |
| LilPurosE (AI) | — | 30 | 19 | 0 | 0 | 5 | 1.15 | 0 | 1530 |
| ye67kn93mr (AI) | — | 30 | 13 | 0 | 0 | 6 | 1.00 | 0 | 1500 |
| RyunaWTIBA74762 (AI) | — | 25 | 14 | 1 | 0 | 7 | 0.62 | 0 | 1435 |
| emoog1631 (AI) | — | 22 | 15 | 0 | 0 | 6 | 0.65 | 0 | 1345 |
| luckycat0101@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| FireDoge12 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 19:57 | sector_1_a | Axis | 3 | playboycmag@psn, mariejiopv |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.